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What I learned at SXSW

Andrew Baker

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SXSW 2014

 What I learned 

   Andrew Baker   

 Visually Turning  Complexity 
 into 
 Clarity 

Data is MOST CERTAINLY.....

BIG

But doesnt have to be....

 

SCARY

As long as we know how to....

visually illustrate 

data relationships


Some things to consider


YOUR AUDIENCE

CONTENT AND EDITING ARE HUGELY IMPORTANT

CLARITY IS KEY

LOGIC MATTERS

DESIGN MATTERS

data mining

"The science of extracting useful information from large data sets or databases."

Then (1600's)


Now

Why is "wind patterns" great?

  • its realtime...its alive! 
  • built on government data
  • its dynamic
  • its made from code.  Javascript!!
  • its complex but clear & concise
  • It was iterative and exploratory
  • dont use it to help you fly a plane

How do you measure PEACEFULNESS?


The United States Peace Index (USPI) is a statistical measurement of all 50 states' peace and the cost of violence 

  • homicide
  • violent crime
  • policing
  • incarceration rates
  • availability of small arms



Tablet First Design

Holistic UX 
designing ubiquitous multi-device experiences

So, how do we design Multi-device Experiences?


  • research first 
  • understand customers first
  • design a holistic experience without regard to device or screen size
  • sketch and storyboard elaborate user journeys (including  mobile journeys)

FourPoint Energy Example

rule: understand your user

Fourpoint example (continued)

rule: storyboard elaborate user journeys





"Design is a balance between 
Utility
Usability
& Beauty"
John Wiley, Lead Designer on Google search UX

Prototype!


The modern web has transformed

then: flat, static page loads

now: rich, animated page transition and interaction patterns

Why?


So that everyone understands/agree on interaction patterns

Designers vs. clients/stakeholders (envisioning gesture and animation)


how?


  1. Build simple interactive prototypes using HTML, CSS, and Javascript                                                                                                                                                                                                                                                                  
  2. Illustrate user interaction patterns via animated .gif's created in after effects or similar motion graphic software


Pinnbank website example


Flat Design Comps

Animated UI design prototype


Phone, Tablet, PhaBlet, Tablerone



"The user is a mobile person - not a mobile device - who moves across screens  and devices"
- Christian Crumlish
Director of product at CloudOn

Fragmentation

2013 Landscape: 11,868 different ANDROID devices
Up from 3,997 in 2012

Something to think about


Research and analytics can tell you what a user is currently using your service for on whatever device they are on. But it's up to you to go out and determine what your user may want in the future

Example discovery


Captcha UI bug - user clicks,  input zooms, keyboards slides up, covers captcha box

#tabletfirst vs #tablet1st

Rich CAPABILITIES of the web



What are those?



Here are some analogies from an english major
  • HTML does the nouns:  <p></p>  means "paragraph";
  • CSS does the adjectives:  p {color:#00ffff;}  means that paragraph text is rad turquoise;
  • Javascript does verbs:  window.open()  means "open a window"

What Am i talking about?

“mixed media leveraging interactivity and the web for an immersive experience”

How is this made?


1)  WebGL  (web graphics library) - 3d programming language used to display the interactive 'scene' of this web experience. It is a javascript API that allows for interactivity with 3d and 2d graphics in supported browsers

2) Web audio APIhigh-level JavaScript API for processing and synthesizing audio in web applications. For Over the Hills, it especially allows the placement of the sound based on the camera's position in the 3D scene.

 

CodePen


Mission

Raindrops

Mask Overkill
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