Artist who sets up activity, events & makes systems to explore how knowledge is produced and shared.
Rapid prototyping for hacking reality
CloudMaker was an Arts & Humanities Research Council project Ross did with FACT exploring Minecraft as a social learning platform. It was also what got him (and his kids) using 3D printers. He went on to do alot of things connecting the real world to Minecraft because of the way the game could give young people agency in the world and as a space for learning
Ross made a prototype pop-up minecraft server that you could play in Grizedale forest with a solar battery, a tablet & android phone. Microscopic images from forest floor slime mould were texture mapped to the minecraft world to allow players to explore bacterial communication for the DeadWood project.
WhitCraft was a pocketmine server for The Whitworth Art Gallery in Manchester
They wanted mobile devices to be able to explore the gallery in game while moving around the real gallery space; Mixed Reality engagement
Kits are a way of distributing art or ideas. They are convenient and mobile and they mean anyone can take part in a project. Artists, engineers and other creative people have been doing that for hundreds of years
Alot of what I do uses kits instead of art galleries to distribute my work. I call kits that really change the world Critical Kits and wrote a book & made a top trumps game about it with a group of artists called Re-Dock
ShrimpCraft was a kit to help people engage with waterways; canals, lakes and rivers by making simple computers from cheap components to measure temperature or turbidity and to talk about citizen sensing
Computer scientist Adrian McEwen and I made a simple kit and framework for posting temperature data from a Dallas DS820B waterproof sensor to minecraft, again for a kit for the OK Sparks! project and for Text games made with game making software, Twine.
My colleague and mate, Artist and Educator Neil Winterburn runs a project that makes kits to help build 3D objects to make thoughts and feelings visible. We initially thought about this as an approach to 3D printing; making things that embody feelings and experience are also useful.
Basically we used someone's kit of instructions to 3D print a prosthetic with Baylee and her Dad. Then Baylee & other families started hacking the design and it became a live production line for prosthetics for an exhibition with FACT and the Crafts Council.
I like art that makes 'useful' things; the artistic role is to help people do it themselves creatively or make & facilitate new spaces to let that happen. Im pretty open to what 'useful' means.
Reality is a difficult place. The social model of disability says people are not disabled; society's lack of ability to make the environment suitable for everyone constructs disability. But sometimes we need to 'hack' our environment while we wait for society to catch up with us.
A 'hack' is a simple way of making something work differently, not always good, but not always bad. It's a term from software culture but applied to things in the real world like IKEA Hacking
This is Raul Krauthausen a design teacher & activist in Berlin. He made some cool stuff with a 3D printer to help him get around Berlin and draw attention to things society might need to change. Society changed the entire surface of the planet to make cars work why not other vehicles?
He then published it on Thingiverse so other people can hack their pavements.
After our #NMCreativity day I think alot of us liked the idea of making stuff with 3D printers that could help us hack things from wheelchair controllers to bottleopeners or clips for a wire that otherwise would cost 90 quid!
As technology gets more complicated we rely on experts to make things for us but I think we can start doing that ourselves and that's what I want to start making with our 3D printer.
3D printing at NMC
By Ross Dalziel