Monsters
Masters
& Mobsters
A game, a XXXXX,
a future literary phenomenon
monmamo.wikidot.com
The Concept
A fantasy world in which human characters capture monsters, train them and compete with them. (e.g. Pokemon).
A multimodal game engine that combines first-person play, collaborative play (roleplaying) and content creation.
Crowdsourced fiction - Users create the characters, monsters, and other major game elements.
Features
Configurable human
Character
s.
Trainable
Monster
s.
Competition
(direct
Battle
s,
Race
s, &c)
League
s and ranking
Ladder
s
Organization
s of intrigue and conspiracy
Epic
adventure
s and encounters with legendary Monsters
Modes of Play
Development of Characters and Monsters
Direct Competition
Roleplay
Storytelling and Creation of Media
Appeal
Bullet One
Bullet Two
Bullet Three
Why will people play this game?
Goals
Presence on a wide range of platforms, including the World Wide Web, mobile devices, gaming consoles, and "smart TV" devices.
Ease of access and play.
A revenue model that allows the game to at least break even without imposing high subscription fees on users.
The development of a large worldwide user community that transcends gender, ethnic and national identities.
Generation of content that can be monitized in non-computing media (TV, movies, ???).
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