CreateInTO
Front-End Dev News
June 2013
Matthew Fabb
WebGL
Microsoft
IE support hinted in a
Vine video
a month ago
Windows Server released to subscribers with IE11
IE11 confirmed to support WebGL
Passes 71.9% of WebGL Conformance tests
Windows 8 native apps using HTML will
support WebGL
WebGL
Apple
Released betas of iOS 7 and OSX 10.9
Safari 7
WebGL is not enabled
WebGL used for iAds on iOS
Could change before release
WebGL
Google
Chrome mobile
Now in Chrome mobile but needs to
be enabled in flags
Demoed WebGL on Chrome Mobile
at
Google I/0 2013
IE11
Video
No WebRTC support
MPEG Dash support
A streaming video standard
Support for Encrypted Media Extensions (EME)
Aka DRM for HTML5 video
Netflix supports HTML5 video in IE11
without Silverlight installed
IE11
New dev tools for IE
IE11
Emulation for browsers, screen sizes and GPS locations
Chrome DevTools
GPU debugging
Still in beta on Canary
Trace paint operations including
elements rendered off screen.
3D view
Video link
Chrome DevTools
Workspaces
CHROME DEVTOOLS
Workspaces
Have revision history built in
Chrome DevTools
CSS warnings & errors in the console
Chrome DevTools
Emulate Touch Events
Chrome DevTools
Touch emulation demo
More mobile debugging:
Emulating Device Viewports
Device Geolocation Overrides
Device Orientation Overrides
CSS Media Type Emulation
JavaScript in OSX & iOS
Apple has created a new Objective-C
to JavaScript Bridge
JavaScriptCore framework
For native apps on both OSX & iOS
You can use JavaScript in apps without WebView
What does this mean for projects like PhoneGap?
Responsive Design plugin
Responsive Inspector
Chrome plugin
By Adobe employees
Adobe
Adobe introduces Starling.JS
Targeting Canvas short term, WebGL long term
Adobe killed Fireworks
Fireworks CS6 is still on sale but there
will be no CC (Creative Cloud) version
Made with Slides.com