Pronunciation: S (egg) mill er
Or
SEG(leg)-mill-er (rhymes with "tiller")
@nseegmiller
Raised in Marysvale, UT
Population ~300
6 kids in class in elementary school
Double promoted 3rd/4th grade
~30 kids graduating class, Piute High School
B.S. in Computer Science
December 2006
Worked in research group
Analog and mixed signal circuit verification
Botswana & Johannesburg, South Africa
March 2002 - 2004
Alyssa is almost 20 & and studying at
University of Washington
Where I lived in SLC
Moved to Seattle
in November 2017
Will be moving soon
May 2006 - January 2008
Did full stack web development using Perl, HTML, CSS, and JavaScript
I remember being excited when IE7 came out
Mostly worked on internal tools
Also worked on "one deal at at time" sites
back when Woot! was popular (steepandcheap.com, whiskeymilitia.com, etc.
January 2008 - November 2008
Worked on one game, The Tale of Despereaux
Primarily worked in C/C++
Was responsible for PS2 builds,
cameras, movement, and
traversal mechanics
I worked over 200 hours
of overtime after just 9 months
I was also owed 1.5 paychecks
November 2008 - May 2013
Worked on a 30 year old software product
C/Java/Perl
Fixed bugs >20 years old
Promoted twice:
Manager after 2 years
Sr. Manager after 3 years
Public safety software
Was an expert on the computer aided dispatch (CAD) product
Eventually led all new product development
(developers only)
May 2013 - November 2017
Built responsive app in Angular JS, later migrated to Vue.js
Implemented 2-way video experience for Android
Managed web, iOS, Android, backend (Python), embedded UI (Qt), manual QA, program managers, and SDETs
November 2017 - December 2018
Shipped Features
Managed two engineering teams + TPMs
December 2018 - August 2020
August 2020 - November 2021
June 2022 - November 2024
March 2025 - Present
RPGs, Souls Likes, Platinum Trophies
Games with friends
@nickisunimpressed on Instagram