All decks
  • Four flavors of picking used in BioDigital Human

    Four flavors of picking used in BioDigital Human

  • Outlining for Emphasis in WebGL

    A simple WebGL technique for highlighting objects without changing their appearance

  • Intro to PBR

    Physically-accurate techniques that make objects appear more realistic, while streamlining content workflow by automatically constraining materials to within realistic parameters!

  • SceneJS and xeoEngine

    SceneJS and xeoEngine - a brief intro