DESN 458
and stuff.
(game plan subject to change).
A continuation of UX 1 and UX 2.
The application of Concepts, Lecture, and Exercises.
(Thinking fast, and slow).
Define
Research
Prototype
Build
Evaluate
refine
refine
refine
refine
more than screenshots.
Extremely useful and can point to anywhere.
Not a cover letter. Not a formality. Not to be overlooked.
In user experience design, sketching refers to the point in the process when you begin to explore different potential forms. This is an important step before beginning detailed designs.
Whichever platform, link to prototypes.
You.
Your work.
How you work.
Why you work.
Will not sell itself --
to who you will work with.
...with Pattern Libraries.
by Jans Losert
Pennies add up. Quickly.
Save seconds now.
Save hours later.
Devil in the details.
The most convenient way to create something in Sketch may not result in the most efficient or reliable SVG
Repeat: The most convenient way to create something in Sketch may not result in the most efficient or reliable SVG
Layers, Artboards, Groups
[ ] Use Artboards and keep sizes consistent
[ ] Avoid bitmap images. It's an SVG
[ ] Use unique and semantic layer names
[ ] Ungroup all layers -- before export
Shapes, Strokes, Shadows, Blend Modes
[ ] Flatten layers with flip or rotate transforms
[ ] Reconstruct masks with Boolean operations
[ ] Only use Convert to Outlines on borders if absolutely necessary
[ ] Merge multiple fills on the same layer
[ ] Replace non-Normal blend modes with new filled shapes
[ ] Consider replacing shadows with gradients when possible
Export and Code
[ ] Export or Copy SVG Code on the Artboard—not layers or slices
[ ] Optimize afterwards (install plugin) with SVGOMG
[ ] Include recommended declarations at the top of the SVG, if it will be used as an independent graphic
[ ] If using multiple inline SVGs on a webpage, ensure that none of their elements have the same ID
...more than clicks and taps.
...a Pattern Library is a Design System.
...get meta.
Nothing is so perfect,
that it cannot be improved.
Sketch a visualization for the curricula.
Apply this thinking to your existing projects. It's not perfect.
...is not "brain storming"
Product Design != Features
Describe an ideal scenarios where this project does not need to exist?
Mash up existing technologies to create hybrid solutions.
What current or potential future products could exist as competitors