Clean code
Adapted in JavaScript
Agenda
- Variables
- Functions
- Classes
- Miscellaneous
Variables
There are only two hard things in Computer Science: cache invalidation and naming things.
There are only two hard things in Computer Science: cache invalidation and naming things.
Phil Karlton
Use meaningful and pronounceable variable names
const yyyymmdstr = moment().format('YYYY/MM/DD');
const yearMonthDay = moment().format('YYYY/MM/DD');
Use the same vocabulary for the same type of variable
getUserInfo();
getClientData();
getCustomerRecord();
getUser();
Use searchable names
// What the heck is 525600 for?
for (let i = 0; i < 525600; i++) {
runCronJob();
}
// Declare them as capitalized `const` globals.
const MINUTES_IN_A_YEAR = 525600;
for (let i = 0; i < MINUTES_IN_A_YEAR; i++) {
runCronJob();
}
Keep convention in mind
class AnimalSoSweet {} // UpperCamelCase
let anAnimal = new AnimalSoSweet(); // LowerCamlCase
function sendARequest(requestToSend){};// LowerCamlCase
const NB_MS_IN_HOUR = 3600; // SCREAMING_SNAKE_CASE
Use explanatory variables
const cityStateRegex = /^(.+)[,\\s]+(.+?)\s*(\d{5})?$/;
saveCityState(
cityStateRegex.match(cityStateRegex)[1],
cityStateRegex.match(cityStateRegex)[2]
);
const cityStateRegex = /^(.+)[,\\s]+(.+?)\s*(\d{5})?$/;
const match = cityStateRegex.match(cityStateRegex)
const city = match[1];
const state = match[2];
saveCityState(city, state);
Avoid Mental Mapping
const locations = ['Austin', 'New York', 'San Francisco'];
locations.forEach((l) => {
doStuff();
doSomeOtherStuff();
// ...
// ...
// ...
// Wait, what is `l` for again?
dispatch(l);
});
const locations = ['Austin', 'New York', 'San Francisco'];
locations.forEach((location) => {
doStuff();
doSomeOtherStuff();
// ...
// ...
// ...
dispatch(location);
});
Don't add unneeded context
const Car = {
carMake: 'Honda',
carModel: 'Accord',
carColor: 'Blue'
};
function paintCar(car) {
car.carColor = 'Red';
}
const Car = {
make: 'Honda',
model: 'Accord',
color: 'Blue'
};
function paintCar(car) {
car.color = 'Red';
}
Short-circuiting is cleaner than conditionals
function createMicrobrewery(name) {
let breweryName;
if (name) {
breweryName = name;
} else {
breweryName = 'Hipster Brew Co.';
}
}
function createMicrobrewery(name) {
const breweryName = name || 'Hipster Brew Co.'
}
Functions
Function arguments (2 or fewer ideally)
function createMenu(title, body, buttonText, cancellable) {
// ...
}
const menuConfig = {
title: 'Foo',
body: 'Bar',
buttonText: 'Baz',
cancellable: true
}
function createMenu(menuConfig) {
// ...
}
Functions should do one thing (Small !)
function emailClients(clients) {
clients.forEach(client => {
const clientRecord = database.lookup(client);
if (clientRecord.isActive()) {
email(client);
}
});
}
function emailClients(clients) {
clients
.filter(isClientActive)
.forEach(email);
}
function isClientActive(client) {
const clientRecord = database.lookup(client);
return clientRecord.isActive();
}
Don't use flags as function parameters
function createFile(name, temp) {
if (temp) {
fs.create('./temp/' + name);
} else {
fs.create(name);
}
}
function createFile(name) {
fs.create(name);
}
function createTempFile(name) {
createFile('./temp/' + name);
}
Function names should say what they do
function dateAdd(date, month) {
// ...
}
const date = new Date();
/* It's hard to to tell from the
function name what is added
*/
dateAdd(date, 1);
function dateAddMonth(date, month) {
// ...
}
const date = new Date();
dateAddMonth(date, 1);
Function should not have side effect
let name = 'Ryan McDermott';
function splitIntoFirstAndLastName() {
name = name.split(' ');
}
splitIntoFirstAndLastName();
function splitIntoFirstAndLastName(name) {
return name.split(' ');
}
const name = 'Ryan McDermott'
const newName = splitIntoFirstAndLastName(name);
Use default arguments instead of short circuiting
function writeForumComment(subject, body) {
subject = subject || 'No Subject';
body = body || 'No text';
}
function writeForumComment(
subject = 'No subject',
body = 'No text') {
// ...
}
Encapsulate conditionals
if (fsm.state === 'fetching' && isEmpty(listNode)) {
// ...
}
function shouldShowSpinner(fsm, listNode) {
return fsm.state === 'fetching' && isEmpty(listNode);
}
if (shouldShowSpinner(fsmInstance, listNodeInstance)) {
// ...
}
Sort correctly callers and callee
function doVerySpecificThing(){
//...
}
function doSpecificThing(){
//...
doVerySpecificThing();
}
function doThing(){
//...
doSpecificThing();
}
function doThing(){
//...
doSpecificThing();
}
function doSpecificThing(){
//...
doVerySpecificThing();
}
function doVerySpecificThing(){
//...
}
Prefer functional programming over imperative
const programmerOutput = [
{ name: 'Uncle Bobby', linesOfCode: 500 },
{ name: 'Suzie Q', linesOfCode: 1500 }
//....
];
let totalOutput = 0;
for (let i = 0; i < programmerOutput.length; i++) {
totalOutput += programmerOutput[i].linesOfCode;
}
const programmerOutput = [
{ name: 'Uncle Bobby', linesOfCode: 500 },
{ name: 'Suzie Q', linesOfCode: 1500 }
//....
];
const totalOutput = programmerOutput
.map((programmer) => programmer.linesOfCode)
.reduce((acc, linesOfCode) => acc + linesOfCode, 0);
Prefer polymorphism over lot of conditionals
class Airplane {
// ...
getCruisingAltitude() {
switch (this.type) {
case '777':
return this.getMaxAltitude() - this.getPassengerCount();
case 'Air Force One':
return this.getMaxAltitude();
case 'Cessna':
return this.getMaxAltitude() - this.getFuelExpenditure();
}
}
}
class Airplane {}
class Boeing777 extends Airplane {
getCruisingAltitude() {
return this.getMaxAltitude() - this.getPassengerCount();
}
}
class AirForceOne extends Airplane {
getCruisingAltitude() {
return this.getMaxAltitude();
}
}
Never ever lets dead or commented code !!!
// function oldRequestModule(url) {
// ...
// }
function newRequestModule(url) {
// ...
}
const req = newRequestModule;
inventoryTracker('apples', req, 'www.inventory-awesome.io');
function newRequestModule(url) {
// ...
}
const req = newRequestModule;
inventoryTracker('apples', req, 'www.inventory-awesome.io');
Classes
Single responsibility
Open-closed
Liskov substitution
Interface segregation
Dependency injection
SOLID principles
en.wikipedia.org/wiki/SOLID_(object-oriented_design)
Single Responsibility Principle (SRP)
class UserService {
saveUser(user){
eventEmmitter.dispatch(ADD_USER, user);
return db.exec('INSERT VALUES ...', user);
}
}
class UserResource {
//...
save(user){
return db.exec('INSERT VALUES ...', user);
}
}
class UserService {
//...
saveUser(user){
eventEmmitter.dispatch(ADD_USER, user);
return userRessource.save(user)
}
}
"There should never be more than one reason for a class to change"
Open/Closed Principle (OCP)
class ExpenseController {
constructor() {}
addNewExpense(expense) {
if (this.validateExpense(expense)){
expenseService.save(expense);
}
}
validateExpense (expense){
return !!expense.description;
}
}
class UserAuth {
constructor(user) {
this.user = user;
}
verifyCredentials() {
// ...
}
}
class ExpenseController {
constructor(validators) {this.validators=validators;}
addNewExpense(expense) {
if (this.validateExpense(expense)){
expenseService.save(expense);
}
}
validateExpense (expense){
return this.validators.every(validator => {
return validator.isValid(expense));
});
}
}
"open for extension, but closed for modification"
Liskov substitution principle (LSP)
class Rectangle {
//...
setWidth(width) {
this.width = width;
}
setHeight(height) {
this.height = height;
}
getArea() {
return this.width * this.height;
}
}
class Square extends Rectangle {
// ...
setWidth(width) {
this.width = width;
this.height = width;
}
setHeight(height) {
this.width = height;
this.height = height;
}
}
function renderLargeRectangles(rectangles) {
rectangles.forEach((rectangle) => {
rectangle.setWidth(4);
rectangle.setHeight(5);
const area = rectangle.getArea();//Will return 25 for Square. Should be 20.
rectangle.render(area);
});
}
const rectangles = [new Rectangle(), new Rectangle(), new Square()];
renderLargeRectangles(rectangles);
Liskov substitution principle (LSP)
class Shape {
setColor(color) {
// ...
}
render(area) {
// ...
}
}
class Rectangle extends Shape {
constructor() {
super();
this.width = 0;
this.height = 0;
}
setWidth(width) {
this.width = width;
}
setHeight(height) {
this.height = height;
}
getArea() {
return this.width * this.height;
}
}
class Square extends Shape {
constructor() {
super();
this.length = 0;
}
setLength(length) {
this.length = length;
}
getArea() {
return this.length * this.length;
}
}
function renderLargeShapes(shapes) {
shapes.forEach((shape) => {
switch (shape.constructor.name) {
case 'Square':
shape.setLength(5);
break;
case 'Rectangle':
shape.setWidth(4);
shape.setHeight(5);
}
const area = shape.getArea();
shape.render(area);
});
}
Interface segregation principle (ISP)
class ACar {
run(){
throw new Error('SubType of car should implement run');
}
fillFuel(){
throw new Error('SubType of car should implement fillFuel');
}
}
class MyOldCar extends ACar{
run(){
// run ...
}
fillFuel(){
// handle fillFuel
}
}
class MyElectricCar extends ACar{
run(){
// run ...
}
fillFuel(){
// Not necessary
}
}
"Clients should not be forced to depend upon interfaces that they do not use."
Interface segregation principle (ISP)
class ACar {
run(){
throw new Error('SubType of car should implement run');
}
}
const FuelCar = (Superclass) => class extends Superclass {
fillFuel() {
throw new Error('SubType of FuelCar should implement fillFuel');
}
}
class MyOldCar extends FuelCar(ACar){
run(){
// run ...
}
fillFuel(){
// handle fillFuel
}
}
const ElectricCar = (Superclass) => class extends Superclass {
reload() {
throw new Error('SubType of ElectricCar should implement reload');
}
}
class MyElectricCar extends ElectricCar(ACar){
run(){
// run ...
}
reload(){
// handle reload
}
}
"Clients should not be forced to depend upon interfaces that they do not use."
Dependency Inversion Principle (DIP)
"1. High-level modules should not depend on low-level modules. Both should depend on abstractions.
2. Abstractions should not depend upon details. Details should depend on abstractions."
class UserController {
constructor(){
this.userService = new UserService();
}
save(user){
this.userService.save(user);
}
}
class UserController {
constructor(userService){
this.userService = userService;
}
save(user){
this.userService.save(user);
}
}
Use method chaining
"1. High-level modules should not depend on low-level modules. Both should depend on abstractions.
2. Abstractions should not depend upon details. Details should depend on abstractions."
class User {
constructor(name, age){
this.name = name;
this.age = age;
}
setName(name){
this.name = name;
}
setAge(age){
this.age = age;
}
}
const user = new User();
user.setName('Mathieu');
user.setAge('28');
class User {
constructor(name, age){
this.name = name;
this.age = age;
}
setName(name){
this.name = name;
return this;
}
setAge(age){
this.age = age;
return this;
}
}
const user = new User()
.setName('Mathieu')
.setAge('28');
Miscellaneous |
|
Only comment things that have business logic complexity.
function hashIt(data) {
// The hash
let hash = 0;
// Length of string
const length = data.length;
// Loop through every character in data
for (let i = 0; i < length; i++) {
// Get character code.
const char = data.charCodeAt(i);
// Make the hash
hash = ((hash << 5) - hash) + char;
// Convert to 32-bit integer
hash &= hash;
}
}
"Comments are an apology, not a requirement. Good code mostly documents itself."
function hashIt(data) {
let hash = 0;
const length = data.length;
for (let i = 0; i < length; i++) {
const char = data.charCodeAt(i);
hash = ((hash << 5) - hash) + char;
// Convert to 32-bit integer
hash &= hash;
}
}
Bad comments
/**
* 2016-12-20: Removed monads, didn't understand them (RM)
* 2016-10-01: Improved using special monads (JP)
* 2016-02-03: Removed type-checking (LI)
* 2015-03-14: Added combine with type-checking (JR)
*/
////////////////////////////////////////////////////////////////////////////////
// Scope Model Instantiation
////////////////////////////////////////////////////////////////////////////////
$scope.model = {
menu: 'foo',
nav: 'bar'
};
while (toto < MAX_VALUES){
if (test > MIN_VALUES){
} // if
} // while