Introduction to Blender
Floor 4 - Computer Room
Outline
Outline
Blender Animation - Ex17
1
Blender - Ex17
Ex17
1. Select Preferences
2. Select Add-ones
3. Input "extra"
4. Enable it
Blender - Ex17
Create Gear (Shift + A)
Blender - Ex17
1st Gear
2nd Gear
Blender - Ex17
1. Gear setting
2. Change teeth and radius
3. Update properties
3rd Gear
Blender - Ex17
1. Gear setting
2. Change teeth and radius
3. Update properties
4th Gear
Blender - Ex17
1. Create a cube
2. Update properties
Blender - Ex17
Divide it as a 5 x 5 grid (Ctrl + R)
Blender - Ex17
Extrude and Pull up cells with 0.3 distance (E key)
Blender - Ex17
Extrude and Pull up cells with 0.3 distance (E key)
Blender - Ex17
Extrude and Pull up cells with 0.3 distance (E key)
Blender - Ex17
Add colour into objects, black colour for the background cube
Blender - Ex17
1. Select Face
2. Add white colour material and assign it to the selected face
3. Assign the white colour material to each cells
Blender - Ex17
1. Select Face
2. Add white colour material and assign it to the selected face
3. Assign the white colour material to each cells
Blender - Ex17
Total Frames: 60
Gear Animation
Blender - Ex17
Gear Animation
1st Gear
1 full rotation in the anticlockwise direction
Blender - Ex17
Gear Animation
2nd Gear
1 full rotation in the clockwise direction
Blender - Ex17
Gear Animation
3rd Gear
half rotation in the clockwise direction
Blender - Ex17
Gear Animation
4th Gear
1/4 rotation in the anticlockwise direction
Blender - Ex17
Save it as XX_YYYY_Ex17.blend
Blender - Ex17