Introduction to Blender

Form 3 - Computer

2023-2024

Floor 4 - Computer Room

Mr. Peter

 

Outline

Outline

Blender Animation - Ex23

1

Blender Animation - Ex23

Ex23 - Demo

Blender Animation - Ex23

1.

Create Ground

Location:

X: 0, Y: 0, Z: 0

Scale:

X: 20, Y: 20, Z: 0

2.

Create Box

Location:

X: 0, Y: 0, Z: 1

Scale:

X: 1, Y: 3, Z: 1

3.

Create Box Cover

Location:

X: 0, Y: 0, Z: 2.1

Scale:

X: 1, Y: 3, Z: 0.1

Mesh:

Plane

Mesh:

Cube

Mesh:

Cube

4.

Box switch button base

Location:

X: -1.05, Y: 0, Z: 1.8

X: 0, Y: 90, Z: 0

Mesh:

Cylinder

Vertices:

6

Scale:

X: 0.15, Y: 0.15, Z: 0.05

Rotation:

5.

Box switch button stick

Location:

X: -1.28, Y: 0, Z: 1.7

X: 0, Y: -30, Z: 0

Mesh:

Cube

Scale:

X: 0.2, Y: 0.03, Z: 0.03

Rotation:

Blender Animation - Ex23

Modify the box as above

Blender Animation - Ex23

Modify the box cover as above

Blender Animation - Ex23

Modify the box and create the box internal space

Blender Animation - Ex23

6.

Create Monkey

Location:

X: -0.035, Y: 0.8, Z: 1.12

X: 0, Y: 0, Z: -90

Mesh:

Monkey

Scale:

X: 0.8, Y: 0.8, Z: 0.8

Rotation:

7.

Monkey Hand-01

Location:

X: -0.5, Y: 0, Z: 1.14

X: 0, Y: 38.4, Z: 0

Mesh:

Cube

Scale:

X: 0.4, Y: 0.1, Z: 0.1

Rotation:

7.

Monkey Hand-02

Location:

X: -0.015, Y: 0, Z: 1.267

X: 0, Y: 128, Z: 0

Mesh:

Cube

Scale:

X: 0.3, Y: 0.1, Z: 0.1

Rotation:

8.

Group Monkey Hand-01 and Hand-02

Blender Animation - Ex23

Add texture to the box

Blender Animation - Ex23

Add texture to the cover box

Blender Animation - Ex23

Change the origin of the button stick and the box cover

Blender Animation - Ex23

The total length of frames for the animation is 280

Blender Animation - Ex23

Pull up: Frame 1 to Frame 10

Pull down: Frame 119 to Frame 129

Rotation Y: From -30 degree to 60 degree

Rotation Y: From 60 degree to -30 degree

Switch Button Stick

Blender Animation - Ex23

Open: Frame 14 to Frame 26

Closed: Frame 230 to Frame 250

Box Cover

Rotation Y: From 0 degree to 160 degree

Rotation Y: From 160 degree to 0 degree

Blender Animation - Ex23

Move up: Frame 50 to Frame 70

Move down: Frame 200 to Frame 220

Monkey

Location Z: Move up 1m

Location Z: Move down 1m

Blender Animation - Ex23

Switch off the button: Frame 80 to Frame 120

Go back: Frame 170 to Frame 190

Monkey hand

Rotation Y: 129 degree to 13.5 degree

Rotation Y: 13.5 degree to 129 degree

Blender Animation - Ex23

Save it as XX_YYYY_ex23.blend