Smart Technology - Codemao

Form 3 - ECA

2024-2025

Floor 4 - Computer Room

Mr. Peter

Outline

Outline

1

Ex18_1 - Bird and hamburger

2

Ex18_2 - Cat and hamburger

Codemao Platform

Change language

Change to English

Tasks:

1.

Collect control data from playing using List variable

Train a Neural Network to play the Game

2.

This video shows that the AI I trained is playing this game

Ex12 - Cat and hamburger

Setup the scene

1.

Play the game to understand the game rules

Import the cat_and_hamburger_template.bcm4 to the codemao

2.

Ex12 - Cat and hamburger

Collect enough training data from playing

2. Open this link and paste the content to download the csv file

1. Eat at least 10 ~ 20 hamburger during playing

Ex12 - Cat and hamburger

1. Import AI 2.0 Extension

Ex12 - Cat and hamburger

2. Create AI model and Import Data

Select the downloaded file

Ex12 - Cat and hamburger

3. Prepare data for the training

Ex12 - Cat and hamburger

4. Define the AI name

MoveBot

Ex12 - Cat and hamburger

5. Design and train your own neural network

Ex12 - Cat and hamburger

6. Test your AI model to play the game

If you trained the AI is not good enough, you can use the perfect training data to train your AI model

Ex12 - Cat and hamburger

Download your program and name it as YourClassNumber_YourName_Ex12.bcm4

Ex12 - Cat and hamburger