This atelier looks at design from the lens of computation. In particular, we take an expansive view of technology and how objects relate to us, to others. The other here may even include things, organisms, machines, spaces, or other species.
Much of the learning is inductive—build and test first, gather evidence and think critically, reflect on your explorations, see what a process, an artefact, affords you as a design researcher, and decide on the next series of steps in an incremental process. Our approach here will oscillate between design practice and design research–writing and making.
During the second semester students will further develop and conclude their dissertation and their graduation project.
Weekly sessions are held as individual, group or cohort sessions. Additional roundtable discussions and the open studio in week 12 provide opportunities to receive feedback and practice presentation skills.
The work and class workload is predominantly self-directed work or consultation. At the end of the semester, practical outcomes will be presented in a college-wide graduation showcase.
We will meet on a weekly basis Tuesdays 9:30am and Thursdays 9.30am in D301 for individual or group sessions. For a breakdown of the weekly schedule see the linked spreadsheet below.
Time management
Timely preparation for deadlines
Be proactive and work independently
Avoid new and "better" ideas, work with what has been established
Ask for advice or help before stressing out
Prepare for consultation meetings
Take time to rest
Computation in Design Lab with Andreas
Moving Image with Kelvin
Photography with Isidro
Image Making with Andri and Tito
Monday afternoon
Monday afternoon
Tuesday afternoon
Wednesday afternoon
Come prepared to share updates on your progress since last semester's submission. In your dissertation pay attention to the following suggestions
Where applicable, leave your tabletop and wall displays from Semester 1 Week 16 as it is. We can use your deliverables and your overview presentation as a starting point to discuss the following aspects relevant to your work:
All Students to set up their works at their tables. Visitors throughout the week will come to view your works. Mandatory for all students.
22–23
22–23
B-DC 332
Graduation Project
Computation in Design
Semester 2
22–23
22–23
B-DC 332
Graduation Project
Computation in Design
Semester 2
1. Complete a short pre-survey questionnaire
2. Access the online Student Module Survey here
3. Show me that you have completed the survey on your mobile or desktop browser (a screenshot is not acceptable)
https://forms.gle/PprxGiouATxV8k9N7
https://modulesurvey.lasalle.edu.sg.
Use your LASALLE ID(@mylasalle.edu.sg) to access the form.
22–23
22–23
B-DC 332
Graduation Project
Computation in Design
Semester 2
1. Practical Portfolio
2. Creative Process Journal
3. Submission Form
Body of work, negotiated with your supervisor
22–23
22–23
B-DC 332
Graduation Project
Computation in Design
Semester 2
1.1. Cover Document
1.2. Catalogue of Making
1.3. Archive
1.4. Presentation Deck
22–23
22–23
B-DC 332
Graduation Project
Computation in Design
Semester 2
In order of preference
Web folder containing HTML, CSS and JS (if applicable) files for websites with considerations for basic web design and development
or PDF (compulsory) and printed copy (optional) for physical multipage documents with considerations for basic page design and production
or URL for Google Docs for online multipage documents with consideration for online document features and capabilities
22–23
22–23
B-DC 332
Graduation Project
Computation in Design
Semester 2
• Introduce yourself
• Establish the context for your project (background, rationale, key concepts)
• Summarise your project in a statement
(design statement / artist statement / problem statement / manifesto)
• Give a summary of your body of work and learning (demo if necessary)
• Where relevant, cover user/audience concerns and user testing/response (if any)
• Thank the panel
22–23
22–23
B-DC 332
Graduation Project
Computation in Design
Semester 2
22–23
22–23
B-DC 332
Graduation Project
Computation in Design
Semester 2