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RoLo wuz here
One arm down = Go Under Hand
Arms Crossed == Away
Two sets of tethers spawn
Palm facing party == Dodge Forward Later
Palm facing boss == Dodge Backward Later
Dodge Forward Later
Dodge Backward Later
Two sets of tethers spawn
Palm facing party == Dodge Forward Later
Palm facing boss == Dodge Backward Later
Boss autos top 3 emnity
Each auto gives stacking vuln
Tank swap at 7 stacks of
this debuff
Use cooldowns for 5/6/7
Cloudlets light up
in 4 groups
Cloudlets light up
in 4 groups
Cloudlets light up
in 4 groups
Cloudlets light up
in 4 groups
Cloudlets light up
in 4 groups
Alliance A = start near west
Alliance C = start near east
Makes potential follow-up mechs easier
Start in 3/4 beams
rotate into 1/2
Start in 3/4 beams
rotate into 1/2
Start in 3/4 beams
rotate into 1/2
Start in 3/4 beams
rotate into 1/2
Boss will do remaining mechanics in semi-random order
check castbars
Flare = 3x flares
Unholy Darkness = 6x stacks
Death IV = Sides -> Pull-In -> Middle
Aero IV = Push-Out from middle
Particle Beam = Line Stacks, Tanks in front
Break IV = Look away from boss and adds (E, W, or S)
Blade of Darkness = Out/Under Hand (same as first mech)
EnDeath = Stores Death IV for later (after 2nd Blade)
EnAero = Stores Aero IV for later (after 2nd Blade)
1 player from each alliance gets a flare
flares to corners (away from boss)
Everyone else
under boss
6 stacks on healers
group into light parties (4 players each)
G1 front
G2 back
Start near middle tile
Goal is to get knocked to E/W corners
Stand in these spots
to angle properly
Don't be too close to middle
Get knocked to E/W corners
START on far E/W corners
Boss succ you
Step in when middle circle turns purple
Donut goes off
Line-stacks
Tanks in front
Line-stacks
Tanks in front
4x Hits
2 gaze adds spawn in random corners
Boss also has gaze
LOOK AWAY
towards empty corner
Timer shows up on your head
Remember what tether you got earlier
Non-hands middle
Palm Facing Party
move forward to dodge
Hands to wall
Face away from wall
Palm Facing Party
move forward to dodge
Palm Facing Party
move forward to dodge
Move Forward
Move Forward
Palm Facing Party
move forward to dodge
Palm Facing Boss
move backward to dodge
Non-hands middle
Hands to wall
Palm Facing Boss
move backward to dodge
Face towards wall
Palm Facing Boss
move backward to dodge
Move Backward
Move Backward
Palm Facing Boss
move backward to dodge