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Start in modified
clock spots
Bait cleaves on Clockspot
Fire🔥 = Pairs
Lightning âš¡ = Spreads
Stack with marker
color buddy
(DPS rotate CW
Supports rotate CCW)
Ranged in for fire🔥
Fire🔥 = Pairs
Lightning ⚡ = Spreads
Spread with marker
color buddy
(DPS rotate CW
Supports rotate CCW)
Ranged out for lightning âš¡Â
Keep dodging
back and forth
Keep dodging
back and forth
Boss will glow red
or blue
remember for later
Utopian Sky
Go to wall at clocks
T2 & R2 swap
Go to wall at clocks
T2 & R2 swap
Tank busters go off on MT + closest player
If Thancred behind
you has sword up:
WALK IN
If person across you
walks in:
WALK IN TOO
Remaining 2 players = SAFE SPOTS
G1 = A1D4
G2 = B2C3
Spread if boss was
blue earlier
Stack if boss was red
New boss middle
another Cyclonic Break
solve as before
New boss middle
another Cyclonic Break
solve as before
Move towards North
and South to dodge lightning cleave
Extra adds will spawn
Check if this one is red or blue
Circles opposite color
of him are safe
(so red safe later, circles don't do damage until later)
Lightning cleave always goes off E/W
Wider aftershock
happens immediately
after
Adds SW and SE
will tether two
random players
Supports North
DPS South
If tethers are split, you're all good!
If two tethers in same group:
Flex Prio
Supports: T1 > T2 > H1 > H2
DPS: Â Â Â Â M1 > M2 > R1 > R2
If two tethers in same group:
Flex Prio
Supports: T1 > T2 > H1 > H2
DPS: Â Â Â Â M1 > M2 > R1 > R2
Scooch middle
to ride knockback
Since middle guy
was blue earlier, blue circles expand
circles finally explode and do dmg
don't be in them
Stacks require 4 players each
Stacks require 4 players each
Fall of Faith
Horizontal Conga-Line
(HHTTMMRR)
Line-up horizontally to
determine upcoming positions
Tether 1 = LEFT
4 random players
will get tethered one at a time
Tether 2 = RIGHT
4 random players
will get tethered one at a time
Tether 3 = LEFT
4 random players
will get tethered one at a time
Tether 4 = RIGHT
4 random players
will get tethered one at a time
Outer Players = NORTH
Use conga-line to
determine remaining spots
Inner Players = SOUTH
Use conga-line to
determine remaining spots
Fire tether = Behind
Closest player to fire tether needs to share a 3-player stack
Lightning tether = T shape
Closest 3 players to lightning tether get individual large cones
Tether 3 swaps with 1
Tether 4 swaps with 2
Pillars indicate how many players must soak
Towers spawn East or West
H1 North
Caster Middle
H2 South
Healers and Caster get static tower spots from N -> S
Tanks away from towers
M1/M2/Phys:
Fill from N to S in order:
M1
M2
Phys Ranged
Fire🔥 = Knockback
Fire🔥 = Knockback
Fire🔥 = Knockback
Lightning ⚡ = Walk Out
Lightning ⚡ = Walk Out
Papi RoLo
Sausage Guy