Intro to Creative Coding and Generative Art

From your first sketch to publishing on fxhash.

— by Ahmad Moussa

Table of Contents

 

  • About me
  • Intro to P5JS
  • Some of the things I've made with code

 

1

3 Sketches

  1. Sinusoidal Movement
  2. SDFs
  3. Circle Packing

2

Towards Generative Art

What actually is genart? Publishing on fxhash

3

A little bit about me

  • Master in Computer Science
  • Software Development. Learned a little bit of everything + algorithms and data structures.
  • ML for audio processing.
  • My first interaction with creative coding was Conway's Game of Life

Background

Extracting Color Palletes with Neural Networks

AI as a gateway to Creative Coding

Programming neural networks was my gateway into creative coding. I was frustrated with the slow procedure. No image generators of LLMs existed at the time.

Writings about creative code

Tutorials, Interviews & a Newsletter.

What is Creative Coding?

In a nutshell: you sit down and you make something with code.

Creative Coding is a loosely defined term used to describe a wide range of artistic practices that use computer code as a medium.

 

Creative Code typically distinguishes itself from regular coding by the fact that it doesn't follow pre-defined specifications to solve problems for a user, but rather aims at expressing ideas and concepts.

 

Artists, designers and developers use creative coding to make online experiences, generative art, interactive installations, and more.

 

Raphaël de Courville

  • Fun and Silly Websites
  • Educative Web Experiences
  • Artsy little code explorations
  • Audioreactive Installations
  • Generative Art

Creative Coding can be:

What is Generative Art

  • Art created by means of an autonomous system.
  • Sub-category of Creative Coding / but kinda not really
  • Doesn't have to be code based
  • Algorithmic Art?
  • Contemporary discussions about Terminology

About the Process: Finding the Art as opposed to making the Art

  1. Not a linear process
  2. You find ideas rather than realizing them
  3. Great article by Amy Goodchild on this topic:

After a certain high level of technical skill is achieved, science and art tend to coalesce in aesthetics, plasticity and form. The greatest scientists are always artists as well.

– Albert Einstein

We don't make mistakes, we make happy little accidents.

– Bob Ross

What is P5JS?

  • A JavaScript library for creative coding
  • Makes coding accessible and inclusive
  • Perfect for artists, designers, educators, and beginners
  • Free and open-source

Processing:

  • Created in 2001
  • For artists, designers, and educators to explore creative coding.
  • Pioneered code as a creative and artistic medium
  • Java-based environment, less lenient that Javascript

 

P5JS:

  • Started in 2014
  • JavaScript library.
  • Runs in the browsers
  • Makes sharing of sketches, natively as code, possible on the internet
  • Very easy to get into, focused on accessibility and inclusivity

Processing and P5JS

Sketching with Code

We also wanted to share a way of working with code where things are figured out during the process of writing the software. We called this sketching with code.

— Casey Reas

Everything you can do in P5JS you can also do without P5JS via HTML's canvas API. P5 basically uses the Canvas API functions under the hood and creates wrappers around them.

 

There's extensive documentation about the Canvas API on the MDN web docs. Overall P5 is just much more beginner friendly and provides some useful extras however.

 

Built on top of the Canvas API

Early Explorations with P5JS

Block Kingdom

Inwards or Outwards

Folding Screen

Perspective / Optical Illusions

Layering and Transparency

Texture 1/2

Scribbles

Ascension

Texture 2/2

Exotic Quarpets

Reflections

Perlin Noise 1/2

One of the first techniques that I learned about when I got into

Fingerprint

Tree Ring

Perlin Noise 2/2

Inkblots

Grids, Tilings and Tesselations

Variations on Hexagonal Grids

Arabesque

Domain Warping 1/2

Domain Warping 2/2

Inspiration vs. Recreation with Code

Random Walkers

Art with Trigonometry

Motion Design with Trigonometry

Recent Explorations

Seamless Loops 1/2

Seamless Loops 2/2

Neosuprematism

Suprematistische Kompositionen im Stil von Malewitsch und Kandinsky

(an attempts at) Poster Design

fxhash Projects

1. P5 Editor Showcase

2. OpenProcessing Platform

2. Brief Intro to Javascript

3. Overview of P5 Drawing Functions

  • Recreating a Zach Lieberman Sketch
  • Little code, but visually complex

A Practical Example

Atlas of Blobs

Talk: Poetic Computation

  • Idea of "Poetic Computation"
  • Code as an Artistic Medium
  • Über die funktionale problemlösung hinaus

Zach Lieberman

for(let y = 0; y < 400; y++){
  ellipse(200, y, 20)
}
for(let y = 0; y < 400; y+=20){
  ellipse(200, y, 20)
}

1/5

2/5

let t = millis()/500

for(let y = 0; y < 400; y++){
  ellipse(200 + sin(t) * 20, y, 20)
}
let t = millis()/500

for(let y = 0; y < 400; y++){
  ellipse(200 + sin(t + y/40) * 20, y, 20)
}
let t = millis()/500

for(let y = 0; y < 400; y++){
  ellipse(
    200 + sin(t + y/40) * 20, 
    y,
    20 + sin(t + y/10) * 20)
}

3/5

let t = millis()/500

for(let y = 0; y < 400; y++){
  fill(
    127.5 + 127.5 * sin(t + y/40),
    127.5 - 127.5 * cos(t + y/40),
    127.5 + 127.5 * cos(t + y/40)
  )
  ellipse(
    200 + sin(t + y/40) * 20, 
    y,
    20 + sin(t + y/10) * 20)
}

4/5

5/5

let t = millis()/500

for(let y = 0; y < 400; y++){
  fill(
    127.5 + 127.5 * sin(t + y/40),
    127.5 - 127.5 * cos(t + y/40),
    127.5 + 127.5 * cos(t + y/40)
  )
  ellipse(
    200 + sin(t + y/40 +
              sin(t + y/400)
             ) * 20, 
    y,
    20 + sin(t + y/10) * 20)
}

Variationen

2. SDFs

Grid based art functions.

1. Programming a Grid

2. Perlin Noise

3. SDF

3. Circle Packing

We recently started a Newsletter!

Keeping up with fxhash

Sign up!

  • Raphael de Courville's Weekly Creative Coding Challenge
  • Genuary 2025 (month long coding fest, like inktober basically)
  • Follow artists on social media and see what they're up to!

Where to from here

Important to measure how much progress you have made, and for others to learn from your work.

Document Everything!

Vera Molnar: "Work a lot. Don't throw anything away."

"You have to work a lot and not throw anything away. I worked a lot I threw away a lot, and that I regret. But I love to tear up so much."

- Vera Molnar

Cheers!

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