State Representation Learning

for

Reinforcement Learning

Antonin Raffin, Natalia Diaz-Rodriguez, Ashley Hill, René Traoré and David Filliat

INRIA Flowers Deep Reinforcement Learning Workshop

5th April 2018 - Paris

Outline

I. SRL and RL

II. Environment

III. Results

IV. Technical Details

State Representation Learning (SRL)

Jonschkowski, R., & Brock, O. (2015). Learning state representations with robotic priors. Autonomous Robots, 39(3), 407-428.

$$ o_t $$

$$ s_t $$

$$ a_t $$

$$\phi$$

$$\pi$$

Methods

Autoencoder (DAE) / VAE

+ Dual-Cam

Supervised Learning

Robotic Priors

PCA

Robotic Priors

1. Temporal Coherence

2. Proportionality

3. Repeatability

4. Causality

Environments

Baxter

Kuka

Learned States (Baxter)

Ground Truth

Robotic Priors

Learned States (Kuka)

Ground Truth

Robotic Priors

Evaluation

states that are neighbours in the ground truth should be neighbours in the learned state space

1. KNN-MSE

2. Reinforcement Learning

KNN-MSE

Dataset Ground Truth Robotic Priors Autoencoder VAE PCA
Baxter + Distractors 0.024 0.079 0.099 N.A. N.A.
Kuka - static button 0.00248 0.00279 0.00281 0.00281 0.00425

RL Algorithms: OpenAI Baselines

DQN and variants

ACER: Sample Efficient Actor-Critic with Experience Replay

A2C: Advantage Actor Critic

PPO: Proximal Policy Optimization

DDPG: Deep Deterministic Policy Gradients

ARS: Augmented Random Search

RL Setting

Input Space

Action Space

Discrete $$(x,y,z)$$

Continuous $$(x,y,z)$$

Raw Pixels

$$o_t$$

Ground Truth $$(x,y,z)$$

Learned States

$$s_t$$

Joints

Continuous (joints space)

Learning Curve

PPO

Tips and Tricks

Remove "up" action

Normalize states!

Exploration for SRL

Tweaking the reward

Software Stack

Simulator Fight

VS

Easy to use

Multiprocessing

No dependency

Documentation

Slow

Non deterministic

Visualization: Vizdom

Workflow: Git

Organization: Trello

Conclusion

SRL for RL: promising approach to reduce sample inefficiency

Ongoing work

  • more complex tasks
  • dual-cam
  • real robot experiment

Thank You!

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