ARVR

(Augmented Reality, Virtual Reality

& Other Futuristic Tech)

Brief History

Overall Status

void now ( string status )

{

 

}

  • Facebook bought Occullus Rift for 2 Billion Dollars
  • Google funded Magic Leap for 64 Million Dollars
  • Microsoft is now investing much for Hololens
  • Disneys spending Millions of Dollars for AR
  • CNN is now starting making VR news
  • Tons of companies are now looking into VR/AR

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{

 

 

 

 

 

}

why?

if ( invest == 'yes' )

{

 

}

 

ARVR is one the

NEXT BIG THING

public def projection_is = "

 

 

 

 

 

";

 

Technology history

website early 2000, social network 2004, cloud 2007, mobile & native apps 2008, responsive web 2010, UI/UX 2012, ARVR next

Why NEXT?

...and not NOW?

for( int i =0; i < NEXT; i++){

 

 

 

 

 

};

 

Is it still at the

Hatch-ling Stage

 

 

//even Facebook, Google, Microsoft are still on process of making early experiments, exploration & polishing

var result ="

 

 

 

 

";

 

Virtual Reality = you enter to computer world

Augmented Reality = the computer read our world and augment/add things

Augmented Reality

+

Virtual Reality

= Mix Reality

Devices/Gizmos

 

Cardboard {Google}

Oculus Rift {fb}

HTC Vive {steam}

Moverio {epson}

ODG {osterhoutgroup}

Hololens {msft}

Magicleap {google}

Attachments/

Expansions

> Haptics

> leap motion

> 3d depth camera

> MOCAP

/Threadmills

/Rides

/Winds

> Smell VR {feelreal}

> BCI

how to make VR/AR?

Software:

> 3D authoring tools

> 3D engines

> Visual Studio / Mono

> Android Studio

> Xcode

how to make VR/AR?

Steps

> 3D modeling

> Texture / Shading

> 3D rigging

> 3D animation / Mocap

how to make VR/AR?

Steps

> import 3d model to 3D engine

> setup position, rotation, scale, physics, camera, lights and interactivity

how to make VR/AR?

Steps

> export to App/Web

- Android Project

- Xcode Project

- Visual Studio

- Web/HTML5
 

Let's go Deep Dive on VR Dev

(download VR and AR @ https://play.google.com/store/apps/developer?id=ARTPOLOGABRIEL.COM)

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