The 58th CST
The 58th CST
A camp without adults
A camp without adults
Want to keep working on different ideas?
Do! :-)
Maybe it could make a fun subplot :-)
Maybe it will be a fun "random item" :-)
Maybe it'll just be fun, or maybe it'll show value in other ways :-)
Want to work on it at a high level?
Go for it! :-)
An idea
But not
the
idea!
Sizzling start
War cry
Drums
Chaos
"Camp Anarchy" type sign
Song
72 hours earlier
72 hours earlier
Or is it?
72 hours earlier
Or is it?
Yes, it is.
72 hours earlier
Or is it?
Yes, it is.
But... Is it really?
72 hours earlier
Okay, it is.
I'll stop now...
Survive Alone:
Kids edition
Survive Alone:
Kids edition
Combining two ideas from creative weekend
A camp with no adults, and a Lord of the Flies vibe
Reality TV, but without intervention
Survive Alone: Kids edition
Scene setting item
"We're leaving you all alone" - show execs
"No adults. Youth led, no support"
"The footage will be uploaded automatically every 3 days"
"Self filming" (Alone style)
Song about the show
Context musical
A few items about the show
Jonathan LaPaglia - junior
Neville?
More intro to the show
Meet one tribe in their camp
At least one challenge
Establish the competition
Could setup a subplot (Romeo and Juliet)
Challenge - plot point
One of the teams wins
After the win, they get a reward (food, prizes, something)
The team notices that the prizes aren't well guarded
Musical?
Elimination day
Before the elimination, all the contestants eat in a mess hall
Fun different setting to meet more teams
All the teams start plotting to steal the prizes
Things start falling apart
Another challenge
Setup a long running capture the flag
It falls apart as the teams start breaking the rules
We get reality style confessions as tabs items
See the execs talking about the show
Set up their desires - TV channel not doing well, setting up win at all costs
Further collapse
Subplots
R+J
Giant swing exile
Cast hanging from set
Things getting worse
More plotting by the teams
The teams raid different places to get tools and become more like gangs
Canoe stuff (paddles, life jackets, etc) - pirates
They escape and start hijacking random things
Bathrooms - squeegee sword, plunger sword, etc
Let's work together
The teams agree to start working together and share the prizes
Semi-resolution
Until...
One of the teams appears to have stolen more than they deserve
It's actually intruders
A patrol of Scouts or Guides?
The conflict is back, and worse than ever
Dramatic question
How did everything go so wrong
How will it be resolved
The show runner subplot
The executive team had their own sabotage planned
When they learn about this, there's a moment of fake shock, followed by "this is better than we could've planner for"
Overarching messages
Competition vs collaboration
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