HTML5

and the new world of cloud game development

dave evans, cto


a history lesson






HTML5

is what?

just a buzzword

"real" definition



really cool standardised additions to the browser

javascript APIs to access them

APIs

<canvas>

2D

<audio>

web audio API

<canvas>

3D

<input>



orientation

touch

gamepad

fast javascript

physics

with ammo.js

vehicles

ai

what about games?


http://chrome.angrybirds.com/


http://www.cuttherope.ie/

http://apps.playcanvas.com/playcanvas/scifi/latest

tools & the cloud

game tools were designed for individuals


we looked at stuff like



we think it can be better


doom-gangnam stats



HTML5

standardised
friction-less
cross-platform

Cloud Tools

portable
collaborative-by-design
remote-friendly


perfect for game jams
wed sep 11th, VMGS


thanks


dave@playcanvas.com
@daredevildave
@playcanvas



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