WXUXDS

Design Sys

Components
Teams

Principles
Patterns

Answers, not just data

Guidance

- Use Cases, not screens

- Evaluate every screen against principles

- Provide a solid foundation. It doesn't suck if you just use basics (Material approach. Flexible, yet supportive)

- It just can get better!

Status Quo

- 3 Design system parts. Widget library, asset library groundhog

- We are somewhat good with components

- We miss layouts

- ... structure

- ... combinations

 
Groundhog

I used it with Angular Material, it just worked

Use Groundhog, you can't go wrong

They should use Groundhog for BAS

Prohog+

- Huge adoption

- It just works™

- It supports people

- It surprises ourselves

Conhog-

- Collection, no guidance

- Too website heavy

- Not complete

- It's just there

WX needs to evolve to UX Design Systems

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