Information Arts (Stephen Wilson, 2003)
1. Art&Biology (BioArt)
2. Art&Physics (nanotechnology, nonlinear systems, materials and natural phenomena)
3. Art&Math (fractals, genetic art, AI)
4. Art&Kinetics, Robotics, Sound
5. Art&telecommunications (Telematic Art, NetArt)
6. Digital Art (Art&Computers)
Jussi Parikka, Erkki Huhtamo (eds.):
Media Archeology, 2011
Sigried Zielinski - deep time of media
(vs "deep consciousness")
Erkki Huhtamo: Topos Study
Jeffrey Sconce: On the Origins of the Influencing Machine
M-archeologist avant la lettre: Foucalt, Benjamin, Warburg, J. Perriaud, McLuhan, Kittler
Strange Angel, 2018
In the Twentieth Century
by Andreas Broeckmann
(2016)
machine:
construction
logic
rhytm
material
metaphysical spirit
1920
1934
Enrico Prampolini
- nové podoby vznešena ("sublime")
- nové (strojové) prostředí: nový ekosystém
Bruno Munari: Art of Machines
- re-route them into functioning in irregular ways ("useless machines")
MACHINE
- trivial machine
- non-trivial, cybernetic machine
(von Forster)
- mega-machine (machinery, state machine)
- mathematical machine (Turing)
- abstract machine (of desire; Deleuze&Guattari, Maturana&Varela)
Metropolis, 1927
Sigried Giedion: Mechanization takes command (1948)
Norbert Wiener: The Human Use of Human Beings (1950)
topos of being machine (from Turing to Warhol)
love&machines
Netflix 2019
joyous=free machine
Very nervous system, 1986
The Giver of names, 1991
the bachelor machine
vs
the cyborg manifesto