Erika Lee
Informatics
February 6, 2018
What do I want my students to be able to think and do by the end of this course? How will my students be different by the end of the course?
Final Project
Project 1
Project 2
Project 3
Project 4
Report
Course goals
Milestone assignments based on learning outcomes. What must students be able to do and think to meet the course goals?
Lecture, Lab, Readings, Activities, Homework
WHERE IT BREAKS DOWN FOR ME
How do I figure out what teaching technologies and active learning techniques will support the concepts and skills I want my students to have?
BACKWARDS COURSE DESIGN
Decoding the Disciplines Process
Decoding the Disciplines Process
Identify a bottleneck to learning
What is a bottleneck to learning in this class, a place where many students consistently fail to master crucial material?
Example bottleneck:
Teaching usability in a web design course (usability = how easy is this to use?)
Vague: Students are unable to get past their opinion in determining whether a web interface is easy to use or not.
Useful: Students (1) lack the ability to create specific tasks and scenarios to collect evidence of usability problems, (2) cannot identify the appropriate audience for a website, and (3) are unable to learn from data to strategize appropriate solutions
and future actions.
Uncover the Mental Operations that Students Must Master to Get Past the Bottleneck
Results from my interview about my bottleneck:
First, I evaluate the site for various aspects / uses -- navigation, design, content and code -- paying attention to who the intended audience is, what the site emphasizes and what I'm being directing to do.
Next, I use the problems I found to direct me in creating specific tasks and scenarios to test with users. Are the problems really problems?
Have to both analyze and evaluate
Have to connect individual findings with user tasks, and use results to make recommendations
Modeling Mental Operations
Example model - an analogy
What I realized from the interview:
Creating Opportunities for Students to Practice Essential Mental Operations and Receive Feedback
How can I explicitly model these operations for students?
Example from my class:
BEFORE
• Read a book
• Take quiz
• Lecture and discussion
• Perform a usability test (outside of class)
• Write a report
Assessment (medium)
Assessment (large)
AFTER
• Read book
• Padlet CAT in class
• Take quiz
• Lecture and discussion
• Perform an evaluation of a site in class (based on a rubric created in the interview process)
• Write an evaluation
• Perform a usability test (outside of class)
• Write a report
Assessment (medium)
Assessment (small)
Assessment (small)
Assessment (large)
Assessment (large)
How can I motivate students and address the affective side of learning?
How can I tell whether students have mastered these operations by the end of the process?
How can I share what I have learned with others?
http://slides.com/ebigalee/turbulent-tech-8
Erika Lee
Lecturer, MOSAIC Fellow
School of Informatics, Computing and Engineering
Indiana University
ebigalee@indiana.edu