Four in a Row
A game to learn Erlang.
The game.
- Two players
- By turns

About Me.
And how it helped me to understand some more about Erlang, OTP, concurrency and other technologies.
- Web developer
- From the object's world
- Concurrency?
config/
deps/
ebin/
logs/
priv/
src/
- ppool.erl
- ppool_sup.erl
- ppool_supersup.erl
- ppool_worker_sup.erl
- ppool_serv.erl
- ppool_nagger.erl
test/
- ppool_tests.erl
- Simple
- Customizable

- Simple
-Transparent


- My first contact



allowed me to meet and work with one of the most useful parts of OTP
- Simplicity
- Customizable implementation
- Self-created
- Sumo events






- SSE?
- Great for Erlang (lasse)
- Great for FiaR
- But it doesn't support custom headers
the project allowed me to have my first contact with the concurrent programming, using tools and technologies commonly used in many projects, to become familiar with the methodology of work of the company, and, at the same time, have fun while creating a game.