Some things I've done:
An open-source, no-code, lightweight and fast game engine
Make game creation radically more fast, simple, accessible.
github.com/4ian/GDevelop
2D/3D scene editor
Natural language, "event" based logic
Behaviors
3rd party editors
Asset Store
Demo!
Not really - not at all:
GDevelop has features from all game engines...
...but goes one level beyond in the abstraction levels
We're not building the best rendering/physics/game engine in the world (other OSS projects are doing this very well!), but building on the shoulders of these giants