Some things I've done:
An open-source, no-code, lightweight and fast game engine
Make game creation radically more fast, simple, accessible.
https://gdevelop.io
2D/3D scene editor
Natural language, "event" based logic
Behaviors
3rd party editors
Asset Store
Not really - not at all:
GDevelop has features from all game engines...
...but goes one level beyond in the abstraction levels
We're not building the best rendering/physics/game engine in the world (other OSS projects are doing this very well!), but building on the shoulders of these giants
Disponible sur ordinateur, téléphone et tablettes ("GDevelop" sur App Store, Google Play)