How to draw a bunny

F:69451

V:35947

F:5999

V:3035

V:3035

Basics

Wt:  ( Xt, Yt, Zt )

Wt  = ( Xt, Yt, Zt )

Mt = Tc-i (Tw-c(Wt))

Tw-c(O): Transform from world to camera system

Tc-i(O): Transform from camera to viewport system

V:3035

Lighting OFF

F:5999

V:3035

Draw Lines

F:5999

V:3035

Back Face Culling

F:5999

V:3035

Z-Buffer

Lighting ON

Phong Reflection Model

F:5999

V:3035

Double Linear Interpolation for triangle

F:5999

V:3035

F:69451

V:35947

FPS:204.1

Model Source

http://graphics.stanford.edu/data/3Dscanrep/

Made with Slides.com