Reference: https://codewithmosh.com/
A library to build user interfaces
Component-based
Popular
A component is a part of the UI
Root
Search
bar
Filters
Houses list
House
Description
Price
import React, { Component } from 'react'
class House extends Component {
state = { }
render() {
}
}
React Element
"Virtual" representation of a UI kept in memory
Synced with the "real" DOM by ReactDOM
Simple react snippets
Prettier
One Dependency: There is just one build dependency. It uses Webpack, Babel, ESLint, and other amazing projects
No Configuration Required
No Lock-In: You can “eject” to a custom setup at any time
├── node_modules/ # Installed necessary packages
├── public/ # Static files
│ ├── favicon.ico
│ └── index.html
├── src/ # Application root
│ ├── components/ # Application components
│ │ ├── board.js
│ │ ├── game.js
│ │ └── square.js
│ ├── index.css
│ ├── index.js
│ ├── logo.svg
│ └── utils/ # Utility files
│ └── index.js
├── package.json
├── README.md
└── yarn.lock
4 directories, 12 files
# Configuration files for Jest & Webpack
# Polyfills for Promises and Object.assign()
├── config/
│ ├── env.js
│ ├── jest/
│ │ ├── cssTransform.js
│ │ └── fileTransform.js
│ ├── paths.js
│ ├── polyfills.js
│ ├── webpack.config.dev.js
│ └── webpack.config.prod.js
├── node_modules/ # Installed packages necessary for Create-React-App
├── package.json
├── public/
│ ├── favicon.ico
│ └── index.html
├── scripts/ # Exposed React Scripts
│ ├── build.js
│ ├── start.js
│ └── test.js
├── src/
│ ├── components/
│ │ ├── board.js
│ │ ├── game.js
│ │ └── square.js
│ ├── index.css
│ ├── index.js
│ ├── logo.svg
│ └── utils/
│ └── index.js
└── yarn.lock
8 directories, 21 files
import React from "react";
import ReactDOM from "react-dom";
import "bootstrap/dist/css/bootstrap.min.css";
import PokeCounter from "./components/pokeCounter";
ReactDOM.render(<PokeCounter />, document.getElementById("root"));
index.js
import React, { Component } from "react";
class PokeCounter extends Component {
render() {
return <h1>Hello World</h1>;
}
}
export default PokeCounter;
pokeCounter.jsx
import React, { Component } from "react";
class PokeCounter extends Component {
render() {
return (
<React.Fragment>
<h1>Hello World</h1>
<button>Increment</button>
</React.Fragment>
);
}
}
export default PokeCounter;
Necessary to have a parent element!
import React, { Component } from "react";
class PokeCounter extends Component {
state = {
count: 1
};
formatCount() {
return this.state.count === 0 ? "Zero" : this.state.count;
}
render() {
return (
<React.Fragment>
<h1>{this.formatCount()}</h1>
<button>Increment</button>
</React.Fragment>
);
}
}
export default PokeCounter;
class PokeCounter extends Component {
state = {
count: 1
};
formatCount() {
return this.state.count === 0 ? "Zero" : this.state.count;
}
render() {
return (
<React.Fragment>
<span className="badge badge-primary m-2" style={{ fontSize: 20 }}>
{this.formatCount()}
</span>
<button className="btn btn-secondary btn-sm">Increment</button>
</React.Fragment>
);
}
}
class PokeCounter extends Component {
state = {
count: 1
};
formatCount() {
return this.state.count === 0 ? "Zero" : this.state.count;
}
getBadgesClasses() {
let classes = "badge m-2 badge-";
classes += this.state.count === 0 ? "warning" : "primary";
return classes;
}
render() {
return (
<React.Fragment>
<span className={this.getBadgesClasses()}>{this.formatCount()}</span>
<button className="btn btn-secondary btn-sm">Increment</button>
</React.Fragment>
);
}
}
class PokeCounter extends Component {
state = {
tags: ["tag1", "tag2", "tag3"]
};
render() {
return (
<React.Fragment>
<ul>
{this.state.tags.map(tag => (
<li key={tag}>{tag}</li>
))}
</ul>
</React.Fragment>
);
}
}
class PokeCounter extends Component {
state = {
tags: ["tag1", "tag2", "tag3"]
};
renderTags() {
if (this.state.tags.length === 0) {
return <h1>No element to be rendered</h1>;
}
return (
<ul>
{this.state.tags.map(tag => (
<li key={tag}>{tag}</li>
))}
</ul>
);
}
render() {
return (
<React.Fragment>
{this.state.tags.length === 0 && "Please create a new tag"}
{this.renderTags()}
</React.Fragment>
);
}
}
import React, { Component } from "react";
class PokeCounter extends Component {
state = {
count: 1
};
/** [...] */
incrementCount = () => {
this.setState({ count: this.state.count + 1 });
};
render() {
return (
<React.Fragment>
<span className={this.getBadgesClasses()}>{this.formatCount()}</span>
<button onClick={this.incrementCount} className="btn btn-secondary btn-sm">Increment</button>
</React.Fragment>
);
}
}
export default PokeCounter;
pokeCounter.jsx
React elements have properties that are based
on standard DOM events