Firefighters Training App

MSIS 5653 - Advanced Systems Analysis and Design

Daniel Contreras | Chris Haxton

Description of the problem

  • Initiative by the OSU department of Fire Protection Publications (FPP)
  • Contacts are OSU App Center and the E-Products Manager of the FPP department
  • Contributions of this team support, enhance, document and validate the project

Description of the problem

Mobile application system for firefighters trainees looking for dynamic and engaging ways to study and practice

Existing Solutions

  • Individual physical books
  • Book-specific apps
  • No performance track

Firefighters Training App

  • Mobile
  • Includes 30+ books
  • Study history records

Description of the problem

Description of the problem

IDEF0 Models: Capture functionality of main app sections

  • Term search
  • Flashcards
  • Quizzes
  • Game

IDEF0 Model. Context diagram

IDEF0 Model. A0 diagram: Study topics in a dynamic and engaging way

 

IDEF0 Model. A3 diagram: Assess knowledge by self

Description of the problem

IDEF3 Model Scenarios: Capture main processes

  • Review inquiry
  • Self-study
  • Compete and compare

IDEF3 Model. Review inquiry scenario

IDEF3 Model. Self-study scenario

IDEF3 Model. Self-study scenario decompositions

Self-study with flashcards

Self-study with quizzes

IDEF3 Model. Compete and compare scenario decomposition

Compete and compare with the game

Analysis

Performed five interviews and meetings throughout the semester:

  • Need for offline access
  • Discussions about how the quiz and game would work
  • Integration of leaderboard
  • Discussion about mechanism and frequency of data updates
  • Review data structure
  • Debate design features
  • Suggest tools to use

Analysis

Computer based information used. Mockup of the home screen

Analysis

Computer based information used. Mockup of the term screen

Analysis

Computer based information used. Mockup of the quiz screens

Analysis

E-R Diagram

Analysis

Data Flow Context Diagram

Analysis

Level 0 DFD

Analysis

Study Terms DFD

Analysis

Complete Gaming
Session DFD

Analysis

Take Quiz DFD

Design

Relational database model

  • Manual(id, name, image, editionNumber)
  • Chapter(id, manualId, name, number)
  • Term(id, chapterId, name, definition, image, pageNumber)
  • Quiz(id, userId, date, score)
  • QuizChapter(id, chapterId, quizId)
  • Game(id, userId, manualId, date, score)
  • User(id, username, name)

Design

Forms and reports. Create Flashcards (quiz, game) form

Design

Forms and reports. Quiz and game reports

Design

Forms and reports. Home and book interfaces

Design

Forms and reports. Term and flashcard interfaces

Implementation

  • Mobile app for the iOS platform
  • Native technologies
  • Parse cloud code and database service provider
  • Apple’s Xcode 7 and Swift 2
  • Adobe Illustrator, Photoshop
  • Pop app for prototypes
  • Apple’s Game Center integration
  • Test Driven Development using XCTest
  • Continuous integration using Travis CI

Implementation

Live demo

  • Pop app for prototyping played key role
  • Quick, reliable and real feedback
  • Prototype since second meeting
  • Limitations of prototypes
  • Importance of negotiation with clients

 

 

 

Implementation

Installation

  • Use of Apple’s iTunes Connect platform
  • Distribution of beta and production versions
  • Encourage beta testing
  • Include analytics platform

 

 

 

Concluding comments and lessons learned

  • Importance and excitement about getting familiar with subject matter of project
  • Continual learning as business analyst, professional and humans
  • Applied use of tools learned in class
  • Importance of negotiation with clients​

Thank you

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