WEB INDUSTRY
STANDARDS
CAPSTONE FACULTY DEVELOPMENT 2017
To DISCUSS
Web Standards
What We Teach
What to except
WHY FOLLOW THE STANDARDS?
These are set of rules that web designers follow, knowing that they align with visitors’ expectations. They are guidelines for clarity and usability.
WHAT WE TEACH IN
MINTER 1, 3 & 5
SUBJECTS?
MINTER1
User Experience Process
User Interface Design for Mobile, Tablet and other devices
Final Project: Prototype of their DP Project
SAMPLE WORKS
VANNY
MINTER3
Web Development Process
Client handling
Web techniques
Separating the content, structure and presentation (Student should know!)
Conversion (Why MAHIRAP?)
HTML5 (Semantics)
CSS3 (Look & Feel)
JS (Functionality)
CSS Frameworks
SAMPLE WORKS
KAT & LEA
MINTER5
Dynamic Websites using PHP and Wordpress
WP Theme Customization
WP for Blog
WP for eCommerce
WP for any Web Application
SAMPLE WORKS
LEA
WEB
PROJECT SHEET
WEB STANDARDS
WEB STANDARDS
(1)
Mobile First: responsive mobile-friendly design that can be used on different devices - ideally designed with mobile as the foundation
WEB STANDARDS
(2)
Fast Loading: quick loading times for users on all devices even with slow internet connections
WEB STANDARDS
(3)
Powered by CMS: a back-end Content Management System that enables publishing and editing content
WEB STANDARDS
(4)
Social Media: integration with relevant social media platforms
WEB STANDARDS
(5)
WEB DESIGN TRENDS
WEB TOOLS
THINK WITH GOOGLE
W
EB ACCESSIBILITY TOOL
salamuch
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