MINTER5

Interactive Applications for Online Media 2

OVERVIEW

 COURSE CODE : MINTER5

COURSE TITLE : Interactive Applications for Online Media 2

COURSE CREDIT : 3 units

CONTACT HOURS : 3 hours per week

PRE-REQUISITE(S) : MINTER3, MINTER4

TYPE OF COURSE : Major Course

OVERVIEW

Interactive Applications for Online Media 2 is the fifth course in the web track. It trains students in developing commerce-enabled websites for real clients. The course focuses on online business planning, organizing, design conceptualization, project monitoring and execution to bring about a successful completion of project goals and objectives. In this course, students will be taught of creating dynamic websites that facilitate the exchange of products, services, and ideas between a business and their clients or between clients to clients of a business entity, with the use of PHP and to store data through the use of MySQL.


At the end of the course, the student will have improved understanding of web design and development, and how to integrate different methods and techniques to implement an electronic commerce solution and a content management system..

COURSE OUTCOMES

 Identify different online business models and electronic commerce by learning and setting-up CMS and ecommerce frameworks to create dynamic websites.

Apply the advanced technicalities of web development such as PHP, Content Management System setup and customization to produce quality and industry-standard CMS/Ecommerce projects.

Evaluate design concepts, content solutions and processes of e-commerce/CMS websites by providing a full documentation of the project following the web development process.

COURSE CONTENT

LAB MANUAL 

SYLLABUS 

The Instructor

COURSE REQUIREMENTS

▶ Class participation
▶ Paid domain and hosting
▶ Seat works
▶ Assignments
▶ Quizzes
▶ Project worksheet
▶ Uploaded final project website

COURSE POLICIES

Arriving late 2 times is equivalent to 1 absence. Late is considered half-absence. You will be marked late if you arrive within the first 30 minutes of the class hours (Section 3.1.3 Student Handbook).

You will be marked absent if you arrive after the first 30 minutes of the class hours. Accumulating more than 2.5 absences will automatically result in a 0.0 for the course (Section 3.1.2 and Section 3.1.5 Student Handbook).

 

COURSE POLICIES

▶ Absences will only be excused if it is due to a university-sanctioned event. A duly signed and Approved Absence Form shall prove university-sanctioned events. Approved absences shall not be counted as part of the number of allowable absences and you will be allowed to make-up for any missed activity at the soonest time possible (Section 3.1.7 Student Handbook).

▶ Absences due to sickness, death in the immediate family, reunions, or weddings are NOT considered Approved Absences and should therefore be counted against a student’s attendance even if certified by a doctor, parent, or guardian (Section 3.1.7.f and 3.1.7.g Student Handbook).

You will be marked absent if you arrive after the first 30 minutes of the class hours. Accumulating more than 2.5 absences will automatically result in a 0.0 for the course (Section 3.1.2 and Section 3.1.5 Student Handbook).

 

COURSE POLICIES

▶ Absences due to prolonged illness and emergency accidents should be reported immediately to the adviser and to the Program Chair or School Dean, for appropriate action (Section 3.1.7.f Student Handbook).


▶ Teachers are not allowed to give a special final examination to those who missed the final exam, except for those who missed it due to an approved school activity as evidenced by the Approved Absence Form, conflict in Final Exam schedule with other classes, and absence due to sickness as evidenced by a medical certificate (Section 3.2.6).

 

 

COURSE POLICIES

Project requirements should be submitted during the assigned dates, time, and venue. There will be NO extensions on project deadlines.

Non-submission of assigned tasks will merit a 0.0 for the task.

Project requirements should strictly follow the prescribed format. Submitted works that do not follow the prescribed format will immediately get a 10% grade deduction.

Grading Scheme

Activities: 30%
Seat Work

Homework
Quizzes
Class participation

 

Midterm Requirement: 30%

- Project Worksheet
- Design Studies
- Others [if any]


Final Requirement: 40%
- Final Project
- Assets
- Inspection
- Completed Website
- Iteration

- Final Exam

Questions?

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