Kiev office

3 custom content teams and 3 standart roadmap teams

11 developers and more than 20 QAs

FACTS

More than 1000 ideas how to implement new features

1. Think about architecture and discussion meeting.

2. Start to implement general ideas / creates new modules  with own plugin
3. Added some typical bug fixes from the prev game
4. Create animations and general functionality ( console-debug plugin )

5. Check all animations on the phones and fix config
6. Start to communicate with QAs and Arts about details / Help to test some cases (lost translate keys  console-debug plugin  )
​7. Feedback fixing
8. Device related bugs fixing / Framework team communication
9. Release and game build

Project process

1. Alex knows everything ( how to build )
2. Two DEV scrums per week and problems descriptions after that
3. Friday DEV meeting ( new technologies, knowledge sharing, t
ools development )
4. Hackatons

Communication process

1. Code once and use it in other games 
2. We want to create new features / new ideas ( ex. Video in OCT projects, Slide shows, Free spins, Intro / Outro functionality ) 
3. We want to start use unit tests, but we don't have time for it.

4. We have small code reviews in the teams and talk about code process on Friday meetings.

Code process

Can you describe your responsibility ?

QueStioNs? 

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