// Number
var count = 5;
// string
var dayOfWeek = "Tuesday";
// boolean
var isHipToBeSquare = true
though really a data structure
var lion1Name = "Simba";
var lion2Name = "Scar";
var lion3Name = "Nala";
var lion4Name = "Mufasa";
var lions = new string[] {"Simba", "Nala", "Scar", "Mufasa"};
// what will this print out?
Console.WriteLine(lions[2]);
Console.WriteLine(lions[6]);
var lions = new List<string>() {"Simba", "Nala", "Scar", "Mufasa"};
// what will this print out?
Console.WriteLine(lions[2]);
Console.WriteLine(lions[6]);
var myFavoriteThings = new List<string>();
// add
myFavoriteThings.Add("Raindrops on roses");
myFavoriteThings.Add("whiskers on kittens");
myFavoriteThings.Add("Bright copper kettles");
// update
myFavoriteThings[1] = "warm woolen mittens";
// delete
myFavoriteThings.RemoveAt(2);
myFavoriteThings.Remove("Raindrops on roses");
// ??
myFavoriteThings[8] = "crisp apple strudels";
var disneyVillains =
new List<string> { "Jafar", "Scar", "Hades", "The Shadow Man" };
for (var i = 0; i < disneyVillains.Count; i++)
{
var currentVillain = disneyVillains[i];
Console.WriteLine(currentVillain);
}
But wait! there is more....
var disneyVillains =
new List<string> { "Jafar", "Scar", "Hades", "The Shadow Man" };
for (var i = 0; i < disneyVillains.Count; i++)
{
var currentVillain = disneyVillains[i];
if (currentVillain == "Hades")
{
Console.WriteLine($"{currentVillain} is under rated");
}
else
{
Console.WriteLine($"{currentVillain}");
}
}