medialepfade.org

Verein für Medienbildung e.V.

We are convinced that a

emancipatory practice with digital media

and new technologies is needed to shape an open, just, and solidary society.

With contemporary educational formats, we empower people to achieve this goal together with us.

about mediale pfade

Digital participation

and game-based learning

Digital participation

and game-based learning

in civic education

in civic education

Participation

What?

Why?

How?

Participation mode/Tools/Process

Level of participation

Relevance and Urgency

Topic or Issue

civic participation forums and processes

- mainly on community level

- social space design

- construction planning

formal participation

formal participation

digital participation in organizational processes

- organization or associations (based on membership)

- online assemblies (since Corona legit)

 

formal

informal

bottom-up

e-government

trialogue between civil society, administration and political decision makers

exchange of ideas, open process

- budget planning

- recreation of public spaces

 

informal participation

informal participation

Youth Forums or Youth Dialogues

- formalized dialogues with elected or voluntary representatives

 

formal

informal

bottom-up

Tools

formal

informal

bottom-up

Tools

formal

informal

bottom-up

Tools - tricider.com

Tools

formal

informal

bottom-up

What matters - no matter what

What matters - no matter what

formal

informal

bottom-up

  • transparent display of results
  • transparency about how the results will be considered or have been implemented in the decision making process

instant digital visualization of discourses and results

digital access and

digital barriers

opportunities of digital participation

challenges of digital participation

need-driven projects or campaigns

 

initiated, created and executed by civil society,

self-organized groups or initiatives

 

 

bottom-up participation

bottom-up participation

formal

informal

bottom-up

digital participation

bottom-up

 

 

  • visualization of needs and perspectives

 

  • empowerment of the participants

 

  • political education and democracy education

 

  • media education and digital literacy

Why digital?

  • part of life reality especially for younger people

 

  • diverse
  • changed power dynamics
    • digital skillset creates advantages
    • possibility to participate anonymously or with an avatar
  • global connectedness
  • multi-medial / technology offers different participation access to different needs
    • translations, chats, digital tools
    • visualization or narration through technology

A stream come true

virtuelle Chorwelten

participation.challenge

living utopia

jugend hackt

game based learning

But why?

game based learning

"Game is an activity that is enjoyable in itself." (I.K.)

*motivation

*occasion

*framework

*topic

*reduction

*social

games and methods by mediale pfade

DATA RUN | Alternate Reality

Themenwege | memorial site geocaching

Canvas City | location based AR

F00 Festival | browser based point'n click treasure hunt

TikTok Labor | explorative recommender design

TikTok Boxing | argumenting playing cards

Drachenreise | collaborative AR puzzle

Drachenreise | collaborative AR puzzle

LET´S | talk

Workshop

 

participation and

game-based learning

living utopia | Virtual Reality

Prototype

Learning goal

  • get to know an educational approach about creating a common vision of a good educational space
  • use participatory methods as a base for the creation of a common vision
  • use AR/VR technology to implement the vision and provide access to a digital result to other people

living utopia | Virtual Reality

Prototype

Step 1 - Brainstorming (5´)

What are elements of a good an inclusive educational space?

living utopia | Virtual Reality

Prototype

living utopia | Virtual Reality

Prototype

living utopia | Virtual Reality

Prototype

Step 2 - Prototyping (15´)

Use craft material and sticky notes to create a prototype of a good and inclusive educational space in the box

living utopia | Virtual Reality

Prototype

Step 3 - Augment your vision in CoSpaces (25´)

Take a 360° photo of your box and insert it into the VR-Platform CoSpaces

 

Add digital objects and text boxes onto your photo

living utopia | Virtual Reality

Prototype

Step 4 - Present your results in VR (10´)

Create a Share-Code and present your result with the VR glasses

living utopia | Virtual Reality

Prototype

Step 5 - Reflection (15´)

How did you like the method and what could you use it for in your own settings?

digital participation and digital games in civic education

By mediale pfade

digital participation and digital games in civic education

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