Creating your own Pokemon-world in Web based Virtual Reality

A-FRAME

@MikeMozmicky | Mozilla Representative | mikebhopal.wordpress.com

Virtual Reality?

Where it is used?

  • Fashion
  • Realestate
  • Entertainment
  • Games
  • Engineering
  • Scientific visualizations

Gate keepers

Installs

Closed

Friction of VR Ecosystems

WebVR

An open virtual reality platform with the advantages of the Web

Open

Connected

Instant

Browser APIs that enable WebGL rendering to headsets and access to VR sensors

https://w3c.github.io/webvr/

Browser support

A-Frame

A declarative framework for building virtual reality experiences on the Web

<html>
  <script src="https://aframe.io/releases/0.3.2/aframe.min.js"></script>
  <a-scene>





  </a-scene>
</html>

Hello World

Physical objects in Virtual Space

<html>
  <script src="https://aframe.io/releases/0.3.2/aframe.min.js"></script>
  <a-scene>
    <a-box color="#4CC3D9" position="-1 0.5 -3" rotation="0 45 0"></a-box>
    <a-cylinder color="#FFC65D" position="1 0.75 -3" radius="0.5" height="1.5"></a-cylinder>
    <a-sphere color="#EF2D5E" position="0 1.25 -5" radius="1.25"></a-sphere>
    <a-plane color="#7BC8A4" position="0 0 -4" rotation="-90 0 0" width="4" height="4"></a-plane>
    <a-sky color="#ECECEC"></a-sky>
  </a-scene>
</html>

Hello World

Entity-Component-System

<a-entity
  geometry="primitive: sphere; radius: 1.5"
  material="color: #343434; roughness: 0.4; sphericalEnvMap: #texture"
  position="-1 2 4" rotation="45 0 90" scale="2 2 2"
  animation="property: rotation; loop: true; to: 0 360 0"
  movement-pattern="type: spline; speed: 4">

Composing an Entity

Lets build our pokemon world

We need...

  • A background Image
  • Few pokemon images or gifs
  • Few a-tags
<script src="https://aframe.io/releases/0.3.2/aframe.min.js"></script> 
<script src="https://rawgit.com/mayognaise/aframe-gif-shader/master/dist/aframe-gif-shader.min.js"></script>
<script src="https://rawgit.com/mayognaise/aframe-gif-component/master/dist/aframe-gif-component.min.js"></script>

GIF Component by Mayo tobita

Embedding a Pokemon Gif

<!-- wiglypuff -->
<a-entity 
    geometry = "primitive:plane"
    position = "-2 0.5 -5" 
    rotation = "0 90 0"
    scale = "2 2 2"
    material = "shader:gif;src:url(https://media.tenor.co/images/23de1f535894b3b564d851702b51aadd/raw);">
</a-entity>

aframe.io

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Thank you!

-@MikeMozmicky

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