Yo.

about:me

Nap Joseph N. Calub

Web Developer at Ingenuity Tech

Part-time instructor at AdDU

Open source enthusiast

ʕ ∗ •́ ڡ •̀ ∗ ʔ

I

GAMES

  • On being "open"
  • The "Full Web"
  • " Reliability, security and performance"
  • Battery life
  • Touch
  • Slow to change

Using Web Technologies in Game Development

<canvas>

<video>

<audio>

NEW ELEMENTS!!!

and others...

2D RPGs

2.5D tower defense games

3D shooters

So to develop HTML5 games, you want?

Engine

Backend

Hosting

WADE

with isometric and physics modules

RPG.js

for building RPG-style games

three.js

3D JavaScript library

Construct 2

2D/3D game maker

EaselJS

Flash-like engine

using canvas

localStorage

persistent web storage using browsers

NimbusBase

data storage using personal cloud

parse.com

backend service for your apps

GitHub Pages

hosted directly using your GitHub repo

DropPages

host using your Dropbox account

Dropbox

by creating a public folder manually

Using Web Technologies in Game Development

about:me

Nap Joseph N. Calub

Web Developer at Ingenuity Tech

Part-time instructor at AdDU

Open source enthusiast

ʕ ∗ •́ ڡ •̀ ∗ ʔ

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