Chrome Dev Tools

Nomaan Ahgharian

Which one to use?

Let's find out...

Which one is better?

  • This isn't about which one is better

  • The best tool is the one you are comfortable with

  • With that in mind, let's see what the Chrome Dev tool has to offer

 History

Firefox 1.0

November 2004 

September 2008

Chrome

January 2006

Firebug

 Canary

  • Not for the faint of heart

  • Nightly updates

  • Side-by-side install

Let's see what each tab does

Well, most of them. 

Elements

Using inspector 

+

+

inspect Element 

    Search for it! 

Edit HTML, right from the tab

Move, remove!

CSS

editing in Chrome

change CSS properties 

CSS SELECTORS and ORIGIN file

Editing the original css file

Get rid of a CSS property

Change values easily

/

Filter CSS properties

Color Picker  

Network 

Search for it  

Change details  + preserve log

FILTER BY CATEGORY 

  Disable Cache 

  inspect the payload

Raw Payload  

Sources 

  Headers

Open a file, fuzzy searching  

  search inside files 

   Live edit Js

Q : Don't I lose everything when closing the browser? 

yes and no!

MAP your slice workspace

Add your workspaces to Chrome  

MAP URL TO YOUR LOCAL

make a column selection! 

+

multiple cursors?   

+

copy an object?   

minified file? Not a problem

 watch variables

Watch Scope VARIABLES 

 Breakpoint on events 

How to drive your breakpoints

Step Over [the line] 

 Step in

 Blackbox scripts 

Pause on Exception

(de)active breakpoints

 XHR break points

 Breakpoints list 

CONSOLE

AcCess Console

Log XHR calls

CONSOLE API

console.log()
var a = document.createElement('p');
a.appendChild(document.createTextNode('foo'));
a.appendChild(document.createTextNode('bar'));
console.log("Node count:", a.childNodes.length, "and the current time is:", Date.now());
console.log() 
console.log("%s has %d points", "Sam", "100");
Console.error();
function connectToServer() {   
    console.error("Error: %s (%i)", "Server is  not responding",500);
}

connectToServer();
console.warn()
if(a.childNodes.length < 3 ) {    
    console.warn('Warning! Too few nodes (%d)', a.childNodes.length);
}
console.assert() 
    console.assert(list.childNodes.length < 500, "Node count is > 500");
console.group();
var user = "jsmith", authenticated = false;    
console.group("Authentication phase");    
console.log("Authenticating user '%s'", user);    // authentication code here...    
if (!authenticated) {       
 console.log("User '%s' not authenticated.", user)    
}    
console.groupEnd();
console.groupCollapsed()

To make it initially collapsed

console.table() 

Filtering console output

Styling console output with CSS

Too many console prints? 

console.clear();

Something missing? 

 DEVELOP ONE

To get started, these files all you need:

MAGIC

One More Thing

  • were aksed to check a widget with different content, surprise them by adding this somewhere in your code
document.body.contentEditable = true;

Q & A

REFERENCES: 

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