@makefakelove

Creative Tech Week

@omershapira

VR

Vr@fakelove

Google Play Music 360

Carol:Dearest...

How

How

  • EXPERIENCE FIRST
  • THEN OBJECTS
  • THEN LOOKS

why

  • NOT A LOT OF PIXELS TO USE
  • MINIMALISM = BYPASSING LIMITATIONS
  • STABLE MEDIA IS WORSE

wHAT

  • VISION SYSTEM, but also
  • AUDITORY SYSTEM
  • SENSOSOMATORY SYSTEM
  • VESTIBULAR SYSTEM
  • OF COURSE THERE'S MORE

How we prototype

  1. FIND COOL IDEA
  2. IMPLEMENT INTERACTION
  3. DO THE REST, ONCE
  4. MAKE INTERACTION BETTER
  5. DO. NOT. TOUCH. ANYTHING.

How we DEVELOP GAMES

  1. FIND COOL IDEA
  2. TEST IN ANY WAY YOU CAN
  3. MAKE THE PROTOTYPE HAPPEN
  4. ITERATE ON LIVE VERSION (GRAPHICS & INTERACTION)

Talk to us.

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