By Ramon Wijnands
Presentation meeting #4
if (type == "Cone")
{
collisionBody.bt_shape = new btConeShapeZ(x-0.05,2*z);
}
// ToDo:: Get rid of hardcoded bug fix
modelviz.scale.x = 2.3*x;
modelviz.scale.y = 3.0*z;
modelviz.scale.z = 2.3*y;
CollisionAvoidance takes ~15 ms (67 Hz)
self collision Bullet | 2.0 % |
self collision FCL | 44.3 % |
environment | 23.7 % |
unknown | 30.0 % |