1.5
Iterating Towards a Better Product Culture
Regan Davis
https://bit.ly/2LlBTg4
VP of Product, Data @Jellyvision
Makers of ALEX, an interactive cartoon for explaining HR & benefits to employees
"Agile"
Scrum
sprints
scrum master
velocity
Goal: ship fast.
Goal: ship fast.
"omg we'll never get to..."
"omg we'll never get to..."
(as of 2019)
(not Marty Cagan)
It typically takes several iterations to get to the point where it actually delivers the expected business value.
At least half of our ideas are just not going to work.
(credit: Teresa Torres)
Desired Outcome
Opportunity
(Problem)
Opportunity
(Problem)
Solution
(idea)
Solution
(idea)
Experiment
Experiment
Opportunity
(Problem)
Opportunity
(Problem)
Solution
(idea)
Solution
(idea)
Experiment
Experiment
We're mostly skipping this step
Desired Outcome
you're gonna have to talk to people.
Your customer does not care about your roadmap
They care about their problem.
what we want to achieve
how we're going to measure our progress
what we're going to try: projects, tasks, or activities
We set ourselves goals we can't reach yet because we know that by stretching to meet them we can get further than we expected."
example
Culture
Iterative
Customer-Focused
Outcome Driven
Cross-Functional
Minimum Viable Product
This workshop walks through how product managers can put the culture they want into practice within their own specific teams, and build momentum and buy-in across your company.
Topics will include:
Identifying what “good” product culture looks like for your team
Shifting from output to outcome
The mindset shift from solution- to problem-oriented thinking
Expanding ownership with your team and the importance of uncomfortable goals
Ways to build momentum for greater change within your company