Building the Interactive Future
The immersive technologies sector is worth £5 billion and is predicted to grow to £493 billion by 2030 (Meticulous Research). Over the next 6 years, businesses will need to adapt to the rise of this new technology.
We’re describing the engine of immersive technologies as “spatial experiences”.
Creating real life experiences which bridge between human interaction with digital technologies like the Apple Vision Pro.
About Us
Sairo blends strategy and delivery to develop creative solutions that combine human connection and spatial technology to prepare and build your business towards the next stage of the internet.
Fortune 500 companies that have implemented these technologies are seeing around 30% productivity gains and higher user satisfaction, according to TechRepublic.
About Us
Who we're working with
Bringing brands to life from their 2D form and adding personality and intrigue by bringing movement and life into it. This will improve brand story telling and create a brilliant based to build from.
Time: 2 Days - 2 Weeks
Cost: £700 - £7k
Output: Video
Services
This format has endless options of building and simulating what you want, where you want, how you want it. You can either build a journey on rails or deploy a fully interactive experience. This can be used across all major platforms and in virtual production studios.
Time: 2 week - 3 Months
Cost: £10k - £70k
Output: Video or APK
Services
LMC - Virtual Enviroment
Services
Using Web-based AR solutions such as (8th wall, Oynrix, Spark or Snapchat) to build experiences within the built environment. This can give users the access to explore a product in there own space. boosting understanding and iteration in what your communicating.
Time: 1 Day - 3 week
Cost: £500 - £15k
Output: QR code or URL
AR - Monnier x Coach
Services
MVFW23 - Space
Working on platforms like Spatial.io, W3rlds, and Roblox, all coming with their own niches. With these worlds, we are able to create brand spaces, either replicating locations that already exist or a new space representing a brand you're working with. This, like VR, gives you the ability to let a user explore a brand in a new, engaging way but with the advantage of being able to be loaded on both web and VR. These platforms also give you the ability to do virtual conferences.
Time: 2 - 6 Weeks
Cost: £15K - £40K
Output: Web Embed
Services
VR - Cost Of Carbon x LMC
With the launch of Apple Vision Pro and the growth of Meta Quest, virtual reality experiences are becoming a core part of how brands educate and simulate key information to their teams. Using these devices, users can feel closer to the brand, being transported from their own personal setting.
Time: 2 Months+
Cost: £50k+
Output: APK
AR - Stephen Webster & Skydaimond
Case Study
Working with Stephen Webster we created a Augmented experience for the launch event hosted at the HENI gallery for his new earring collection with Sky Diamond.
The collecting was based around a show-stopping jewellery piece, a £150,000 pair of earrings which was modelled around floating space debris. We created a virtual space window opening up into the Stephen Webster universe where we can see the formation of the earrings happening.
VR - LMC Rising Tides Project
Case Study
We worked with Lancaster & Morecambe College to create a localised education piece exploring the impact of climate change. For this project, we utilised large-scale photogrammetry models, which we imported into Unreal Engine to design and build weather simulations which we exported as a 360 Video the students could immerse themselves in.
Case Study
Working alongside Blackburn Museum and Art Gallery, we have started to create a digital interactive archive. Using high fidelity scanning we are able to capture the unique aspects of an object or artefact to preserve it forever. Over the next few years, museums will start to pivot towards a more online experience and show off their incredible artefacts via the internet.