EVALUATION
MODELS
UNIT 9:
Prof. Dr. Eike Langbehn
Department of Media Technology
Faculty of Design, Media and Information
Hamburg University of Applied Sciences
EXAMPLES
UNIT 2:
PLAYER-COMPUTER INTERACTION
UNIT 9: EVALUATION MODELS
1. INTRO
2. REQUIREMENT
ANALYSIS
3. GAME
DESIGN
0. ORGANIZATION
4. GETTING STARTED
WITH GODOT
5. USER
STUDIES
6. ANALYSIS OF
HUMAN FACTORS
7. INTERACTION
DESIGN
8. ADVANCED PROGRAMMING
WITH GODOT
9. EVALUATION
MODELS
10. MARKET
ANALYSIS
11. NARRATIVE
DESIGN
12. GAME ENGINE
ARCHITECTURE
PLAYER-COMPUTER INTERACTION
UNIT 9: EVALUATION MODELS
PLAYER-COMPUTER INTERACTION
UNIT 9: EVALUATION MODELS
Gulf of Execution
Discrepancy between goal and execution
Gulf of Evaluation
Discrepancy between display and interpretation
Forming
the goal
Forming
the intention
Specifying
the action
Executing
the action
Evaluating
the outcome
Interpreting
the state of the world
Perceiving
the state of the world
Norman, D. (2013). The Design of Everyday Things. New York, NY: Basic Books
PLAYER-COMPUTER INTERACTION
UNIT 9: EVALUATION MODELS
USE-CLOSE-METHOD USE-CTRL-W-METHOD
P (to Menu) 1.1s M 1.2s
B (LEFT down) 0.1s K (CTRL & W) 0.28s
M 1.2s
P (to Close) 1.1s
B (LEFT up) 0.1s
Total: 3.6s Total: 1.48s
GOAL: CLOSE-WINDOW
[select:
S. Card, T. Moran, A. Newell: The Psychology of Human Computer Interaction. Lawrence Erlbaum Associates. ISBN0-89859-859-1,1983
PLAYER-COMPUTER INTERACTION
UNIT 9: EVALUATION MODELS
Speed-Accuracy tradeoff
Speed and accuracy of motor action
S
D
P. Fitts: The information capacity of the human motor system in controlling the amplitude of movement. Journal of Experimental Psychology, 47(6), pp.381–391, 1954
PLAYER-COMPUTER INTERACTION
UNIT 9: EVALUATION MODELS
P. Fitts: The information capacity of the human motor system in controlling the amplitude of movement. Journal of Experimental Psychology, 47(6), pp.381–391, 1954
Windows 11
Infinite Target Widths at Edges
∞
∞
PLAYER-COMPUTER INTERACTION
UNIT 9: EVALUATION MODELS
. Accot and S. Zhai: Performance evaluation of input devices in trajectory-based tasks: An application of the steering law. In Proceedings of ACM CHI 1999, pp. 466–472, 1999
Navigate through tunnel:
The contents of this Open Educational Resource are licensed under the Creative-Commons Attribution 4.0 International license (CC BY 4.0)
Attribution: Eike Langbehn, Anh Sang Tran, Peter Wood