Tech Teach Bootcamp

VR with CoSpaces and Google Cardboard

Week 3: Advanced coding and project design

Schedule

Week 1: Intro to 3D Modeling

Week 2: CoBlocks coding crash course

Week 3: Advanced coding and project design

Week 4: How to launch this course at your site(s)

Weekly Structure

15 min: Intro and review

75 min: Active lecture

30 min: Workshop and teaching practice

Let's start with a short review!

Week 2 Homework

Finish the 3D maze (should have a few dead ends to trick the user).

Develop a 30-second timer that shows on a billboard and ticks down every second.

 

Attempt to have camera move only when you hold the mouse click (hint: use the if/then + forever blocks).

Let's return to CoSpaces

Head to cospaces.io and open the project from last week

Advanced CoBlocks Coding

Task
☐Have 3 unique messages during the timer countdown
- "You've got plenty of time"

- "Your time is short"

- "Game over!"
 

10 min

Scene Switching

Uploading objects directly from CoSpaces

Project Design

Project Design Tips

1. Keep students in the "flow" zone

Project Design Tips

2. Scaffold old and new skills in a single project

Project Design Tips

3. Allow for student autonomy 

Workshop

Before Week 4

 Create a second stage for the maze game. The second stage must be triggered by a button press from the first stage.

 

 The second stage must contain:

​- An obstacle to avoid (e.g. a villain) or something to jump over (e.g. a platform)

- A timer that ends the game if you don't get to the end on time.

- A win message if you do successfully get to the end

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