Probabilistic Programming
A Brief introduction to Probabilistic Programming
and Python
PyCon Ireland 2015
peadarcoyle@googlemail.com
All opinions my own
Who am I?
Data Scientist/blogger based in Luxembourg
Aim of the talk :) 
Make Bayesian Statistics/ Probabilistic Programming 
Not so scary
What is Probabilistic Programming
- Basically using random variables instead of variables
 
- Allows you to create a generative story rather than a black box
 
- A different tool to Machine Learning
 
- A different paradigm to frequentist statistics
 
- Forces you to be explicit about your 'subjective' assumptions
 
Bayesian Statistics
- I studied Mathematics, and encountered in textbooks Bayesians
 
- This is a hard area to do by pen and paper, and most integrals can't be solved in exact form
 
- Thankfully there was an invention of Monte Carlo Simulations
 
- These simulations are used to approximate your likelihood function
 
Some terminology
(Bayes rule)
Aside: How do you pick your prior?
- This is a bit of an art
 
- You generally base the prior on experience 
 
- As you add more data this matters less and less
 
Huh but isn't Probabilistic Programming just Stan and BUGS?
No in Python you have PyMC3
- A complete rewrite of PyMC2 now in 'Beta' status
 
- Based upon Theano 
 
-  Computational techniques for handling gradients
 
- Automatic Differentiation and GPU speedup
 
 
What else?
Theano - is also used in deep learning!
Currently there is a project to port 'BMH' from PyMC2 to PyMC3
I gave a thorough tutorial on this - my github
Key authors: John Salvatier, Thomas Wiecki, Chris Fonnesbeck 
 Case study: Rugby Analytics
I wanted to do a model of the Six Nations last year.
I wanted to build an understandable model to predict the winner
Key Info: Inferring the 'strength' of each team.
We only have scoring data, which is noisy hence Bayesian Stats 
Hierarchical Model 
What did I do?
1. I picked Gamma as a prior for all teams
2. I used a Hierarchical Model because I didn't want the effect of home advantage to be distributed independent of the strength of a team
3. From this I was able to create a novel model based only on historical results and scoring intensity 
4. I simulated the likelihood function using MCMC
Run the model

What actually happened
- The model incorrectly predicted that England would come out on top.
 
- Ireland actually won by points difference of 6 points. 
 
- It really came down to the wire!
 
- "Prediction is difficult especially about the future"
 
- One of the problems is what we call 'over-shrinkage' and you can delve into the results to see what the errors are, my model was within the errors. 
 
- Hat tip: Thanks to Abraham Flaxman and the PyMC3 on helping me port this from PyMC2 to PyMC3
 
Lessons learned
- I can build an explainable model using PyMC2 and PyMC3
 
- 
Generative stories help you build up interest with your colleagues
 
- Communication is the 'last mile' problem of Data Science
 
- PyMC3 is cool please use it and please contribute
 
 
Wanna learn more?
peadarcoyle@googlemail.com