a research project on open-source cameras
a Blender Addon
to improve the VSE
also with the VSE
A sound art installation made with
Blender BGE and puredata.
I am also a member of Telenoika, a collective of audiovisual artists based in Barcelona and pioneers of video mapping.
templates
The final image deformation you need to adapt to the projection surface, was not easily achievable using open-source tools.
This brings me to the project I’ve come to show you today.
Warping
The final push I needed to encourage me to develop a video mapping tool came in 2023 during the Godot conference in Munich
I’m referring, of course, to Raffaele Pica’s talk on viewports.
This really blowed my mind.
If you haven’t seen it yet, do have a look – it’s well worth it.
= 🤯🤯🤯
So, I started developing my own video mapping tool using Godot.
audio levels per sound effect
color correction per clip
shortcuts to any level or animation
a message system to talk to players
controls to change lights
with blend modes
After much searching, I found…
As the name suggests, it is an extension that uses FFmpeg to play videos within Godot.
I replaced the default library with a package licensed under the LGPL
After the party...
only playback
gdextension
LGPL (by default)
playback and rendering
godot app, not an extension
GPL license
with blend modes