Roadmap for

Open Source

Gaming &

Games Development

Swarnim Arun

Developer

I am greatly proud of the fact that 'Doom' is one of those things where everything that has a 32-bit processor has had 'Doom' run on it, and I think that's been one of the great aspects of having it be open source:

having everything out there means that people have maintained that and kept it up to date.
 

— John Carmack

– Conrad Anker

Open-Source Gaming?

Game Development Pipelines

Concept & Art

Thank You!

Questions?

Made with Slides.com