Events

Objectives

  • Attach event handlers to DOM elements
  • Modify the DOM in response to an event
  • Use callbacks in methods like addEventListener
  • Explain the difference between this and event.target in event listeners
  • Respond to the event DOMContentLoaded event

Setup

Create html and JS files

Link the JS file

Create a button in the html

What are events?

Event Types

  • click
  • dblclick
  • keypress
  • focus
  • blur
  • submit
  • and more...

Events are behaviors in the browser

 

See all events monitorEvents(window)

Question

Are Events attached to DOM Nodes? Why or why not?

Finding Nodes, Attaching Events

Let's find a button, and set a counter

Now attach an eventListener

EL's typically have 2 arguments:

  •  The type of behavior
  •  The callback function to be run when the behavior is satisfied
btn.addEventListener("click", function(){
  // code here
});
let btn = document.getElementById("button1");
let counter = 0;

Make your button dance!

  • When the button is pressed, increment the counter
  • log to the console the number of times the button has been pressed

Make your button modify the DOM!

  • Create a p tag on your page
  • Add starter text to the p tag
  • when the button is clicked, change the text of the p tag

Click Event

// write a function that logs out the event
function logger(event) {
  console.log(`You touched ${event}`)
}


btn.addEventListener("click", logger)

Who can explain whats happening here?

Click Event

// write a function that logs out the event
function logger(event) {
  console.log(`You touched ${event}`)
  console.log(`You touched ${this}`)
  console.log(`You touched ${event.target}`)
}


btn.addEventListener("click", logger)

Exploration

  • Create a div in a div
  • Inside the inner div create a button
  • Add an EL to the outermost div, passing in our logger function as an argument
  • Click on the button

Explain to your neighbor:

What logs out? What is happening here?

Event vs this

<div id="div1">
  <div id="div2">
    <button id="button1">The Clickinator!</button>
    <p id="button-message">No clicky clicky!</p>
  </div>
</div>

Given this HTML

let btn = document.getElementById("div1");

btn.addEventListener("click", logger)

function logger(event) {
  console.log(`You touched ${event}`)
  console.log(`You touched ${this}`)
  console.log(`You touched ${event.target}`)
}

and this JS

Event vs this

The `this` is tied to the location the EL was bound

The event.target is tied to the location that was touched

not always the same place!

Make sure the DOM has loaded

document.addEventListener("DOMContentLoaded", function() {
  var img = document.querySelector('img');
  img.addEventListener('mouseover', imgLog);
});

It is possible to make sure the DOM has loaded before executing scripts by using DOMContentLoaded

Why would this be useful?

Self Study

Pick a partner

Look up event propagation

Partner A: research event capture

Partner B: research event bubbling

 

We will discuss together what they do in 5 minutes

Event Propogation

Let's take a look

 

http://jsbin.com/unuhec/4/edit?html,output

Event Types

  • mouse events (MouseEvent): mousedown, mouseup, click, dblclick, mousemove, mouseover, mousewheel, mouseout, contextmenu
  • touch events (TouchEvent): touchstart, touchmove, touchend, touchcancel
  • keyboard events (KeyboardEvent): keydown, keypress, keyup
  • form events: focus, blur, change, submit
  • window events: scroll, resize, hashchange, load, unload
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