Paul McBride
@ThePaulMcBride
function multiply(x, y) {
return x * y
}
function square(n) {
return multiply(n, n)
}
function printSquare(n) {
const squared = square(n)
console.log(squared)
}
printSquare(3)
function multiply(x, y) {
return x * y
}
function square(n) {
return multiply(n, n)
}
function printSquare(n) {
const squared = square(n)
console.log(squared)
}
printSquare(3)
main()
function multiply(x, y) {
return x * y
}
function square(n) {
return multiply(n, n)
}
function printSquare(n) {
const squared = square(n)
console.log(squared)
}
printSquare(3)
main()
printSquare()
function multiply(x, y) {
return x * y
}
function square(n) {
return multiply(n, n)
}
function printSquare(n) {
const squared = square(n)
console.log(squared)
}
printSquare(3)
main()
printSquare()
squared()
function multiply(x, y) {
return x * y
}
function square(n) {
return multiply(n, n)
}
function printSquare(n) {
const squared = square(n)
console.log(squared)
}
printSquare(3)
main()
printSquare()
squared()
multiply()
function multiply(x, y) {
return x * y
}
function square(n) {
return multiply(n, n)
}
function printSquare(n) {
const squared = square(n)
console.log(squared)
}
printSquare(3)
main()
printSquare()
squared()
function multiply(x, y) {
return x * y
}
function square(n) {
return multiply(n, n)
}
function printSquare(n) {
const squared = square(n)
console.log(squared)
}
printSquare(3)
main()
printSquare()
function multiply(x, y) {
return x * y
}
function square(n) {
return multiply(n, n)
}
function printSquare(n) {
const squared = square(n)
console.log(squared)
}
printSquare(3)
main()
function multiply(x, y) {
return x * y
}
function square(n) {
return multiply(n, n)
}
function printSquare(n) {
const squared = square(n)
console.log(squared)
}
printSquare(3)
function blowTheStack() {
blowTheStack()
}
blowTheStack()
function blowTheStack() {
blowTheStack()
}
blowTheStack()
blowTheStack()
function blowTheStack() {
blowTheStack()
}
blowTheStack()
blowTheStack()
blowTheStack()
function blowTheStack() {
blowTheStack()
}
blowTheStack()
blowTheStack()
blowTheStack()
blowTheStack()
function blowTheStack() {
blowTheStack()
}
blowTheStack()
blowTheStack()
blowTheStack()
blowTheStack()
blowTheStack()
function blowTheStack() {
blowTheStack()
}
blowTheStack()
blowTheStack()
blowTheStack()
blowTheStack()
blowTheStack()
blowTheStack()
function blowTheStack() {
blowTheStack()
}
blowTheStack()
blowTheStack()
blowTheStack()
blowTheStack()
blowTheStack()
blowTheStack()
blowTheStack()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
1000
)
}
hello()
futureLog()
world()
main()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
1000
)
}
hello()
futureLog()
world()
main()
hello()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
1000
)
}
hello()
futureLog()
world()
main()
hello()
log()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
1000
)
}
hello()
futureLog()
world()
main()
hello()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
1000
)
}
hello()
futureLog()
world()
main()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
1000
)
}
hello()
futureLog()
world()
main()
futureLog()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
1000
)
}
hello()
futureLog()
world()
main()
futureLog()
setTimeout()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
1000
)
}
hello()
futureLog()
world()
main()
futureLog()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
1000
)
}
hello()
futureLog()
world()
main()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
1000
)
}
hello()
futureLog()
world()
main()
world()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
1000
)
}
hello()
futureLog()
world()
main()
world()
log()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
1000
)
}
hello()
futureLog()
world()
main()
world()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
1000
)
}
hello()
futureLog()
world()
main()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
1000
)
}
hello()
futureLog()
world()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
1000
)
}
hello()
futureLog()
world()
log()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
1000
)
}
hello()
futureLog()
world()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
0
)
}
hello()
futureLog()
world()
main()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
0
)
}
hello()
futureLog()
world()
main()
hello()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
0
)
}
hello()
futureLog()
world()
main()
hello()
log()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
0
)
}
hello()
futureLog()
world()
main()
hello()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
0
)
}
hello()
futureLog()
world()
main()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
0
)
}
hello()
futureLog()
world()
main()
futureLog()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
0
)
}
hello()
futureLog()
world()
main()
futureLog()
setTimeout()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
0
)
}
hello()
futureLog()
world()
main()
futureLog()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
0
)
}
hello()
futureLog()
world()
main()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
0
)
}
hello()
futureLog()
world()
main()
world()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
0
)
}
hello()
futureLog()
world()
main()
world()
log()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
0
)
}
hello()
futureLog()
world()
main()
world()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
0
)
}
hello()
futureLog()
world()
main()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
0
)
}
hello()
futureLog()
world()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
0
)
}
hello()
futureLog()
world()
log()
function hello() {
console.log('Hello')
}
function world() {
console.log('World')
}
function futureLog {
setTimeout(
() => console.log('goodbye'),
0
)
}
hello()
futureLog()
world()