WHAT IS NEW?
<video></video>
<canvas></canvas>
Demo <math></math>
DemoRather than use Flash, Apple has adopted HTML5, CSS and JavaScript – all open standards. Apple’s mobile devices all ship with high performance, low power implementations of these open standards. HTML5, the new web standard that has been adopted by Apple, Google and many others, lets web developers create advanced graphics, typography, animations and transitions without relying on third party browser plug-ins (like Flash). HTML5 is completely open and controlled by a standards committee, of which Apple is a member.
Google Maps and Autodesk WebApps are among many industry heavy, user intensive, full scale applications to implement WebGL as their core technology.
Camera (what are you focussing on the scene?)Lighting (what sources of light are having an effect on the area that the camera is focussing?)Viewing direction (which direction is the camera viewing?)
vertex shader (position calculator)fragment shader (colour picker).
You no longer need to know heavy duty C++ to make graphics rich games and applications.
All you need to know is....
...HTML & Javascript
The pre-requisites for learning to build WebGL applications.
You can build webgl apps without code by creating graphics scenes in Blender/Autodesk Maya and then exporting them as webgl code.
Go here to see if your browser supports webgl: