Or:
Groups based on inherent qualities
Groups based on personality and likeness
Groups compete with each other for dominance
Groups compete with each other for fun and points
Will probably come together after killing each other
Come together to fight a greater Nazi-like evil
Success creates Winners & Losers
Success based on effort and skill
When one group wins, others lose
When one group wins, everyone wins
Goal is group stratification
Those who struggle are supported
Fixed, Opposed Mindset ("We're better")
Growth, Supportive Mindset ("We're doing great")
Stupidly avoid white walkers until the very end
Start planning to defeat Voldermort pretty early on
Competitive environments thrive on individuals losing
Cooperative environments thrive on everyone winning
while
You'll be split into four groups houses!
Support each other throughout the class
Allow for group studying and practice teaching
First line of defense when problems occur
Each group has the following responsibilities:
A.K.A., Sorting Hat Time!
Your groups are as follow. Organize!
Alyssa
Ben
Torin
John
Amber
Aaron
Daniel
Joshua
Erica
Betty
Amalia
Stefan
Sean
Ian
Summer
Mike
Donny
Cheryln
Kay
Each group will have a chance to go first to pick one of the following categories:
Founder
Color
Creature
Symbol
Group Selection Order: A, B, C, D
Turing House (Alan Turing)
Ellis House (Clarence "Skip" Ellis)
Lovelace House (Ada Lovelace)
Liskov House (Barbara Liskov)
Knuth House (Donald Knuth)
Group Selection Order: B, C, D, A
Steel Teal
Olivine
Mango Tango
Sunglow
Onyx
Group Selection Order: C, D, A, B
Sea Creature
Land Creature
Flying Creature
Insect... Creature
Mythical Creature
Group Selection Order: D, A, B, C
Lamda
Linked List
Tree
Set
Pi
Research your historical developer/scientist
Find out what you all have in common (at least 3 key traits)
Choose a creature to be your emblem
Put together a few slides to present your group!
Your instructors will be around to help brainstorm and make sure that everyone has something a little different