E
E
Phase 1
At 3 campuses (SF, NY, ATX) Galvanize Web Development Immersive is being replaced with Hack Reactor's Software Engineering Immersive.
Campuses without market overlap will maintain their current programs.
Phase 2
Curriculum developers from both Galvanize and Hack Reactor will work together to take best practices, content, and overall structure from both programs to develop a single product.
Phase 3
Immersive product is rolled out to campuses as it works for their schedules and markets
E
Portfolio
Prospective students submit 3 pieces of evidence for 3 standards that:
Demonstrate an active interest in coding
Demonstrate
problem solving skills
Demonstrate a desire to create things
Interview with an Instructor
Review portfolio submission and work through a set of problems with an instructor.
Culture Fit Interview
Meeting with individual from the admissions team.
E
Those topics are split up, generally, as follows:
JavaScript
Version Control
HTML & CSS
Interactivity
Server-Side
Advanced
Capstones
Frontend
APIs
Databases
OOP
Auth
React.js
Independent Study*
Final Projects
Computer Science
Each Quarter is around 6 weeks
* Content here often depends on the market and/or instructor
W
A typical quarter will look something like the following:
Structured
Unstructured
Blocks
Quarter Project
Block Projects
W
Blocks are broken down as follows:
Unit
Lesson
Lesson
Lesson
CFU
CFU
CFU
CFU
Checkpoint
Standard
Block
Unit
Unit
W
Block
Unit
Standard
W
Galvanize uses a mastery-based grading system
organized around standards
Students can attempt checkpoints as many times as they need in order to pass
Students are assigned either a 1, 2, or 3 according to their level of mastery
Many assessments are automatically graded
W
Unit
Lessons
Checkpoint
W
Checks for Understanding
W
Time | Activity |
---|---|
9:00am | Stand Up |
9:05am | Warm-up |
9:30am | Lesson or Lab |
12:00pm | Lunch |
1:00pm | Lesson or Lab |
4:15pm | Survey & Stand Down |
4:30pm | Plan for the Evening / Tomorrow |
5:00pm | Class Ends |
Students typically work evenings and weekends but there is no new content delivered during that time
W
E
Education at Galvanize focuses on Active Learning
Interactive lessons guided
by an instructor
High ratio; students work more than the instructor
Every instructor in the classroom teaches
Supplementary but sufficient on its own
Includes hundreds of exercises of varying size
Created by curriculum team and instructors
E
As an instructor:
Define Objectives
Create Lesson Notes
Facilitate Lesson
Differs by Instructor
Lessons include multiple CFUs and exercises
Students should be doing more work than the instructor
High ratio of student discussion, problem solving, pairing
Constant checks for understanding
E
Lead Instructor
Instructor / Associate
Resident
Student Support
Grading / Feedback
Lesson Instruction
Student 1-on-1s
Schedules lessons
Administers PIPs*
Student Support
Grading / Feedback
Lesson Instruction
Student 1-on-1s
Student Support
Grading / Feedback
Lesson Instruction*
While lessons are backed by curriculum, lesson notes and exercises typically come from the instructor's themselves
* Performance Improvement Plan
* Depends on the resident and location
W
Example of a tested checkpoint
W
Students complete work via GitHub
W
Students submit work which is graded through Learn
W
Graduation Requirements
In order to graduate, students must:
Fulfill attendance requirements
Master standards to attain a 2.8
or above
Participate in Career Service Program
W
Wes Reid
wesley.reid@galvanize.com
Erin Hough
erin.hough@galvanize.com
Chelsea Byers
chelsea.byers@galvanize.com